-
24th October 2013, 15:37
#1
Member
Why Iron tower bug is NOT fixed? (dungeons that needs fixes)
Mobs are not Droping keys when you kill them.
So, you can't fight boss locked in cellar -_-
i tought this patch will fix that.
Also Xibaluku:
Hard Mode:
Adds in final fight sometimes don't die after boss and remains alive and immortal: again a thing Fc DID NOT FIX!
If we re paying to play a game, please, at least, fix the correct bugs, not only "a few of"
Ty for your work.
Other dungeons that needs to be fixed:
Black castle: ALWAYS cloned loot in chest and ALWAYS the same loot.
Loot do not change? i mean, is and old Dungeon, Fc do not care about his old dungeons?. In the chest is ALWAYS the same loot and always cloned! (two of the same items).
Also, LOTS! of empty bags drops from random mobs, A LOT! 1 year passed and you never fix that (i ran a lot of guildies and players tru Black castle and never see a fix to that problems) even if you have the weapon quest to get from merchant, you still got empty bags.
Also, the body parts don't drop, only 2 arms, the other body parts from the creature are missing. still you can do the quest using the 2 parts, but is a mess.
-
25th October 2013, 06:42
#2
Member
I agree. Xibaluku and Iron Tower should be top priorities for Funcom, as the bugs are recent; and there is a way to revert those.
Xibaluku's health bug on bosses is really annoying!
It took Funcom a year to fix Wing 2 though...
I have never had an "empty bag" bug, and I run quite a handful of low-level instances.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
-
7th November 2013, 14:53
#3
Member
Still no fix in IT
Any chance FC?
Even a reply on this topic?
-
15th November 2013, 13:57
#4
Member
I agree. Please fix Xibaluku and IT, Funcom!
But I bet they are busy with remodelling the old dungeons right now, while, I hope, they do not touch the NM versions of those.
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
-
21st November 2013, 11:49
#5
Member
another patch, and no, not fixed yet.
-
25th November 2013, 05:36
#6
Member
well reported the iron tower issue a couple of days ago. Gm seems unaware of it, but *added it*. I guess they've got a huge list of bug to deal with.
Actually I reported the necro's apprentice visual bug,two years ago, it should be close to top list now
Well let's hope they fix the iron tower one, it forbid people to have access to one of the boss, which is QUITE annoying.
-
25th November 2013, 16:36
#7
Ain't gonna happen. With the massive amount of bugs in this game and new ones being introduced with each patch.... there really is no point, for me anyway, to complain about broken sh*t although I still do. FC won't fix it unless it's an exploit that actually gives you an advantage, and even then it may take months to years to never to get fixed.
-
26th November 2013, 07:53
#8
Member
The problem with the key is solved and comes to live probably within 1-2 weeks (according to a kind dev).
-
15th January 2014, 05:19
#9
Member
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules