KD is super easy to achieve when u ignore objective, failing to understand that is beyond lol
KD is super easy to achieve when u ignore objective, failing to understand that is beyond lol
Kinaputten
If enemy team doesnt try to pick flag , then the enemy team has somehow surrendered . In that case we have the decency to cap flags on repeat since no obstacles on the way .
Now take a breath and digest it . Pvp , real challenge will come on fair terms , what u're asking right now doesnt make sense . You guys had so low population that you wanted to keep every game as long as possible , so u wiped eachother non stop without capping , that's understandable .
But guess what , here , we all got a healthier enviroment , lets not try to pervert it.
Fury:
Etheecx -Necrow R5
Ebedokles -Priest of Agrigento [threw himself into the volcano!]
Teargarden -Sin R8
Teagarden -Ranger R7
Tempgarden - DeaTea R8
Teadealer -ToS R3
Crom:
Ethicx -Demonologist R10
Bedtime -Guardian R5
SponsoredHox R3 delight
*Chaotic gooD*
People cap too fast? Take the flag then.
Vali~The Mental Mushroom
Vehl~The Pink Flamingo
Vahlie~Redhead's bane
Tisane~Kettle of Xotli
Nvah~ . . .
Just sad to read some posts. Flag games last many times exact 20 min when both teams do objectives. It takes full team to achieve that amazing fight when it last till the end.
Sure if you ignore flagging and go for KD, then it is easy win for enemy side and you already have surrender
There is open world pvp where is no rules or objectives, go kill there if you want just killing. KD is so easy while you just focus on it, but it goes easily down for people who really try hard to hold flag/points
@Anatu
You also would say that Sieges are PvE cause you need to use catapults to open walls and gates? If so, then i am really worried about your understanding what is REALLY PvP
Welcome to pvp minigames 2013 most these people have spent so much time doing T4 they've forgotten what pvp is.
Nojoda pvp 10 Barb
Pooba pvp 10 Pom
Elosso pvp 10 BS
Kotech pvp 10 DT
Deeky pvp 8 Necro
Beefstikk pvp 10 Guard
Beefchief pvp 10 Conq
Denoid pvp 8 Ranger
Mousecop pvp 9 Hox
Its so funny to see that u count flags as pve concept, for example I can state same that farming cripples is even more pve concept.
I dont care about pvp vs way weaker team and having no fun in it, so why should I bother prolonging such matches?
As ppl told above if flags capped within 3 min, than one team superior to other in 95% cases. Ofc tho someone might be a great fun of pvp 6 vs 3 ofc its true challenge as it could be for some :P
P.S. Question to US community - back in time when u were played games like Unreal Tournament in CTF mode in deathmatch way too? :P
Cripples gonna cripple
You Europeans have a different mindset about what pvp is.
Don't matter. We like deathamtach. PVP is player vs player. Capping flag avoiding pvp is obviously not player vs player.
Im not talking about the time where both team has flag and pvp happens, if you think that you're brain needs an upgrade.
Im talking about times when teams are balanced or close to balanced, yet one team just cap out the flag in less than 3 minutes and pvp mini is over. Not everyone sign up minis to grab flag and avoid pvp. We like to duke it out here, only when one team completely gets destroyed do we cap it out.
The reason we say capping flag is much like pve concept because you can completely ignore pvp and avoid it and win the mini. We see this too many times.
Just going for K/D is way to easy and boring.
Steamrolling newbies is not so fun either.
On thing is for sure.
I have spotted who is the forumwarriors from us side.
After a short while you learn how to just ingore the spam from these, and just scroll to the ones that actualy have some usefull to say
(i allready know the eu ones)
Not the mindset different... the budget.
The american player pay wow, gw2, aoc, etc, and play there are the friends. Complete guilds move to mmo from mmo.
The europian player pay for only one game in one time, sometimes that difficulty too. They more persist to their game, and take progression in center of game style.
Artarosse