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July 23rd, 2008, 02:43 PM
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#1
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Preliminary Patch Notes for July 30th
Preliminary Update Notes for July 30th patch
**These notes do not necessarily reflect the final version that will be deployed on Live**
GENERAL
* Several causes of crashes and assert failures have been addressed and fixed.
* The Skewbald Pinto Horse has had its stats adjusted to horses of the same tier and price.
* Important notification sounds now won't be interrupted by other sounds.
* Mounts can no longer be sold.
* A fix was implemented for item descriptions when switching between languages on the client.
* Fixed an issue that would cause some playfields to be empty after logging out for some time, and then back in.
* You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
* Ignored users will no longer be able to send you mail.
* Raid playfields will now kick players who are not in the raid.
CLASSES
* All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.
Assassin
* Combos granted by feats should now deal significantly more damage than before.
COMBAT
* Aborting multihit combos before they're finished won't activate their full effects anymore.
* Pet commands should now be more responsive.
GUI
* The "Quests" tab in the quest journal should now indicate the current number of accepted quests and the total number of allowed quests.
* An option to add a player to your ignore list was added to the "Add by name" dialog.
* If your trade is rejected, you will receive an onscreen message.
* Tooltips for NPCs on the map should now show up in the localized version of their names, instead of their default English names.
* You can no longer trade while in combat mode.
* You will see an onscreen message stating that a team member has joined your team.
* Onscreen feedback for a failed attempt at a trade due to a full inventory has been tweaked.
* Added a new option that allows the player to make his cloak invisible.
NPC / MOBS
* Toirdealbach's Tomb has had its level range adjusted from 50-53 to 46-48. Loot in Toirdealbach's Tomb has been adjusted to fit the new level range of mobs.
* Pyramid of the Ancients: The Harem Girls have been dressed up properly, and sexily!
PVP
* Players will now always see Massive PvP results, and the time left in a battle during battles. This information is displayed in the right top corner, below the minimap.
QUESTS
* Field of the Dead: Changed the level on the quest Entourage from 52 to 47.
* Field of the Dead: Changed the level on the quest Cleansing the Tomb from 53 to 48.
* Khopshef Province: Forbidden Knowledge - The Crumbling Codex will now despawn after it is picked up.
* Khopshef Province: Slave Cages will now show a visual effect when player is on the correct quest to interact with them.
* Pyramid of the Ancients: New Quests have been added to enhance your questing experience. Bosses have been upgraded to present a challenge to solo (or small groups) of players. Pay careful attention to the items they drop - they could be the key to defeating more challenging enemies.
* Pyramid of the Ancients: All quests should now be working.
* Tarantia Sewers: Orphans in the Hovel - Galeria should now talk to you after you kill her captor.
TRADESKILLLS
* Cloth Resource droprate in the world has increased somewhat.
* The Resource and Building playfields (Lacheish Plains, Purple Lotus Swamp, Poitain) have new NPC camps that will drop tradeskill items previously only available through the Alchemist's Cache. Some of these encampments will aggro, some will not. This makes these zones more dangerous, but allows lower level players a chance to get the tier 1-3 resources they need.
WORLD DESIGN
* Checkerboard textures should no longer appear on the ground throughout the world.
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__________________
I'm HIV positive.
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July 23rd, 2008, 04:53 PM
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#2
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Dark Templar Cimmerian
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Thanks for the prelim patch notes for next week. Now i'm sure all us DTs can rest in peace knowing we won't be fixed next patch /sarcasm at FC
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July 23rd, 2008, 07:09 PM
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#3
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Lords of the Dead
Deathwhisper PvP
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it won't matter if they fix us or not, after the pvp patch, most real pvpers will be moving on and only the carebears will be left on the FFA pvp servers.
FC is ruining their game before they fix it.
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July 24th, 2008, 01:32 AM
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#4
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Dark Templar Aquilonian
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Quote:
Originally Posted by omega0502
* You can no longer send unlimited mail through the tradepost. If you send several mails and are informed via system message you cannot send any more, you will need for in-game time to pass before being able to send more mail.
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That had better come with an increased personal/guild bank size... as it is right now mailing crap around as soon as you pick it up is the only way to not have to throw out 9/10ths of your drops if you even have enough space to pick them up to begin with...
WTF are alchemists and gemcutters supposed to do with their millions of raw materials and finished products?
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July 24th, 2008, 02:37 AM
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#5
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Dark Templar Aquilonian
Varangian Guard
Deathwhisper PvP
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Quote:
Originally Posted by blahblehblah
Thanks for the prelim patch notes for next week. Now i'm sure all us DTs can rest in peace knowing we won't be fixed next patch /sarcasm at FC
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If by fixed you mean castrated - then yes, the DTs can relax.
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July 24th, 2008, 03:13 AM
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#6
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Dark Templar Cimmerian
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Quote:
Originally Posted by KharnalIval
That had better come with an increased personal/guild bank size... as it is right now mailing crap around as soon as you pick it up is the only way to not have to throw out 9/10ths of your drops if you even have enough space to pick them up to begin with...
WTF are alchemists and gemcutters supposed to do with their millions of raw materials and finished products?
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Quite true, I have so many gems, im just deleting many of the lower levels ones due to space issues.
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July 24th, 2008, 10:15 AM
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#7
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Dark Templar Cimmerian
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Quote:
Originally Posted by Pwning
it won't matter if they fix us or not, after the pvp patch, most real pvpers will be moving on and only the carebears will be left on the FFA pvp servers.
FC is ruining their game before they fix it.
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Sad but true. I lost all desire to play a month ago.
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July 24th, 2008, 10:40 AM
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#8
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Quote:
Originally Posted by Frisk
Sad but true. I lost all desire to play a month ago.
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You knew about the next patch a month ago?
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July 24th, 2008, 11:35 AM
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#9
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Dark Templar Cimmerian
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Quote:
Originally Posted by KharnalIval
That had better come with an increased personal/guild bank size... as it is right now mailing crap around as soon as you pick it up is the only way to not have to throw out 9/10ths of your drops if you even have enough space to pick them up to begin with...
WTF are alchemists and gemcutters supposed to do with their millions of raw materials and finished products?
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Get a second computer, buy a second account and than put said product up on trader and buy them from yourself, mail money back to other account to repeat......yes, that is a joke!
This is funcom's attempt at ending gold spam mail, the problem is they are ****ing over 99.8% of the users with this change. I love the "fixes" FC comes up with.
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July 24th, 2008, 12:06 PM
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#10
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Guardian Aquilonian
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Quote:
CLASSES
* All Assassin, Barbarian, Bear Shaman, Conqueror, Dark Templar, Guardian, Herald of Xotli, and Ranger combo damage and stamina costs have been rebalanced to match the newly adjusted animations.
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Don't you mean adjusted for the new weapon speed? Why would stamina and damage need to be adjusted for the animation?
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__________________
MYSTICAL
Kruchx - 80 Guardian
Krochrot - 8 HOX
Kruch - 80 Dark Templar <retired>
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