This is a revised list of current bugs, issues and complaints with the demonologist class, this list should be updated daily, last update: August 27th 2008
Much of the information here has been brought over from the original bug thread in attempt to keep it alive and updated, thanks to the original author Tirade for
the original compilation.
Please keep on topic and do not use this thread to flame other users or their posts, if people disagree with submitted information I will note that as well.
Demonologist Bug List
I will stick with the original criteria for classification:
Confirmed = Bug has been posted and is tested/confirmed by more than 3 people.
Unconfirmed = Bug is posted but has not been confirmed or there are conflicting reports.
Mixed = Bug is posted and confirmed but does not occur for everyone or can not be intentionally reproduced.
1. Stats, Skills and General Bugs
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Confirmed - Spell Damage / Mana Cost not scaling properly:
Shockblast rank 1: Mana cost 180, spell damage 170-372, range 20yards, area 8yards.
Shockblast rank 2: Mana cost 300, spell damage 168-368, range 20yards, area 8yards.
This is not just shockblast, but many of our spells
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Confirmed- Occasionally mobs directly in front of you, even actually meleeing you, are not within "line of sight"
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Confirmed- AOE spells do not properly go on cooldown if qued mid-cast.
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Confirmed- INT is described as increasing our resistances to fire, electricity and cold however it is currently not providing any increase to resistances.
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Confirmed- Self damage taken from the Pact line of spells actually increases from buffs (Tome, Skelos, UH etc.), they do not seem to be increasing from +magic items any longer.
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Confirmed- Attack Rating for Demonologist is currently higher than our Magic Rating, even with +MR items. By default our Magic Rating should be much higher than our Attack Rating and much higher than hybrid casters. Our MR is purposely lowered so that our buffs can bring it up to an equal level, however its no longer a buff at that point. Its like doubling the price of something and then advertising it as buy 1 get 1 free.
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Confirmed- When in combat, pets stay engaged on target even after called off, told to follow, guard etc etc.
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Confirmed- Demonic War buff is removed while zoning into another instance.
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Confirmed- Targeting reticule for AoE's is often very bad, this is particularly bad in dungeons/instances/tight spaces. Often times an AOE spell will hit further out than the target area and cause unintended aggro.
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Confirmed- AOE target reticle is often underneath the floor so you cant really tell where you are placing it.
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Confirmed- When our pet gets healed, it keeps the healer in combat after the fight is over and the pet must be dismissed after the fight if someone needs to be ressed, this also prevents stealthing for the entire group.
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Confirmed- The belt and boots from the Demonologist Tier 1 armor set has the exact same stats as the Assassin set.
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Confirmed- Spellweaving will put you into a bugged state sometimes when canceled where you seem to be spell weaving (stamina still reducing) but no new windows and no animation, also you cannot use potions in this state but can move around.
* The tooltip on rapid recharge is misleading, it should state that it increases the cooldown for all Ranks of the Shock spell, not "for all shock spells".
2. Feats
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Mixed - Demon Heart of Chatha - The stun/fear resist portion of this feat is not working correctly. (Testing as recently as July 12th did show this to be working)
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Mixed - Malefic Chant does not work with havok spells.
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Confirmed- Crimson Shield Feat is currently not working as advertised. It gives a minor HP buff instead of increasing the absorb of our shield. The extra absorb would affect each hit where as the extra HP only affects the first hit. This makes the feat worthless in its current form.
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Mixed - Mirrored Iron feat works the same whether you invest 1 point or 3.
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Confirmed- Thunderclap feat works the same whether you have 1 point or 5.
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Confirmed- Storm Chains Feats (Copper & Charged) – Additional damage or pulse damage added to Storm Chains is increasing the chance of the root breaking, thus defeating the entire purpose of the root.
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Confirmed- Living Thunderstorm uses the same pet window as your Demon. This can cause problems and Living Thunderstorm needs its own pet-type window when summoned to have better control over it.
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Confirmed- Consume Flames does not continue to provide mana after casting the spell, it immediately ends the lingering damage effect on the target, thus ending the mana regeneration.
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Confirmed- Devouring Flames becomes useless if you have points in Consume Flames.
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Confirmed- Greater Flames works as intended however, if you queue up a second FoG after the first, the double casting time from Greater Flames is applied to the queued spell, but you do not get the damage bonus.
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Confirmed- Unholy Hate only lasts for 6 seconds thus only giving you time to cast 1-2 spells.
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Mixed - The tooltips don't update when you have Set's Chosen and putting 4 or 6 points into it both seem to only be a 40% reduction.
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Confirmed- Lingering Flames is not scaling properly, 5/5 is not giving +250% increase to incinerate.
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Confirmed- Blessing of Ahmer has no affect on the damage of IOA.
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Confirmed- Unleashed power does not update the tooltips with increased range nor does the Targeting reticles get any larger.
3. Spells
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Confirmed- Protection of Set's Rune takes a hit when you parry, or player/NPC misses. This depletes the rune effect unnaturally fast; as it shouldn't be absorbing damage you aren't taking.
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Confirmed- Abaddoron Warrior (Rank 4) - According to the tooltip this spell procs a buff that increases Magic Rating. There is no observed change on the character attributes panel while the buff is active (see above regarding Magic Rating not working).
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Confirmed- All Fire and Lightning based DD spells do 90% reduced damage when Diabolic Insight or Infernal Knowledge is not active or has expired.
Quote:
Combat Log (edited out all of the extra spam)
[14:08:08] Your Fires of Gehenna (Rank 5) hits Little Maker for 43 fire damage.
[14:08:10] Your Fires of Gehenna (Rank 5) hits Little Maker for 43 fire damage.
[14:08:13] Your Fires of Gehenna (Rank 5) hits Little Maker for 40 fire damage.
[14:08:15] Your Fires of Gehenna (Rank 5) hits Little Maker for 24 fire damage.
[14:08:17] Your Fires of Gehenna (Rank 5) hits Little Maker for 39 fire damage.
[14:08:20] You gain Infernal Knowledge
[14:08:22] Your Fires of Gehenna (Rank 5) hits Little Maker for 835 fire damage
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~It appears this may be intentional, and is only true in PVE, Damage is unaffected in PVP.
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Confirmed- Inferno of Amher (Rank 4) - Ranks 1-3 have a two second casting time however rank 4 has a four second casting time.
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Confirmed - When casting Thunderclap, if the player takes melee damage the channeling bar randomly disappears and the lightning graphics also disappear, but the actual spell is still being channeled and the damage and knockback will still occur for the full length of time.
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Confirmed- Agonizing jolts spell channels but the last part of the channel doesn't do damage.
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Confirmed- The Demon Guardians Demonic health buff is reporting two health buffs (i.e. 153 and 55 at level 60) with the lower value being applied to the caster and the higher value being applied to the party. Is this working as intended?
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Confirmed- Possession Spell - When the NPC gets possessed and becomes your pet, it just runs to you and stands there instead of attacking your enemies like the description indicates.
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Mixed - Since the 6/26 patch GOH fails almost everytime you cast it on a mob unless you already have hate built up.
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Confirmed - Hands of the underworld - Since most of us have our damage reflect shield on and this spell is PBAOE, as soon as you root and a mob hits you it instantly breaks the root (Or if you have a dot on them), making this skill only really useful for the speed buff. Some have suggested this be reworked into a PBAOE speed buff for your group and have the root removed or make the root more useful by having it not break on contact.
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Confirmed - The damage from Let them burn is not ramping up correctly.