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Thread: PvP ToS vs... ( how it looks now)

  1. #1

    Default PvP ToS vs... ( how it looks now)

    I m looking for an advice how to duel ( and win ^^ ) with below classes

    1...DT
    2...CONQ
    3...GUARD
    4...HOX
    5...DEMO
    6...NECRO
    7...POM
    8...BS
    9...SIN

    THX for Help!

  2. #2

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    1...DT - No chance if he knows what he's doing, he'll just drain u and ur dead.

    2...CONQ - bunny hop around him with SF, keep debuffing, idol, CC's etc

    3...GUARD - same as conq

    4...HOX - free kill, just nuke him down, be sure to cast protections and use power of the serpent ring to avoid Tongue of Xotli

    5...DEMO - No chance if he knows what he's doing, against most noobs (that only use kb+wof+instants) use power of the serpent ring/double tap to avoid knock back, use protections etc, try to stay behind him all the time

    6...NECRO - if he's NF speced just fight as if u would a demo, bubbles, protection, stay behind him etc. if he's pet speced u can try nuking down his pets fast first, u can use long cooldowns if u can kill all his pets fast, once his pets are dead u can outheal most of his dots with passive heals.

    7...POM - use holy protection, power of the serpent ring on his big nukes (condemnation/searing eye), drain his mana asap, try to predict their knock back and avoid it with double tap/power of the sarpent ring

    8...BS - No chance if he knows what he's doing, other than that just the same as fighting the guard/conq

    9...SIN - No chance if he knows what he's doing, watch for his bubbles (lotus overload and dull pain), while he's bubbled just kite and jump around to avoid combos, once bubbles are down just go full out with all nukes and CDs while still avoiding combos coz they can 2-3 shot u. always save power of the serpent ring for the bomb.

  3. #3

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    So the only class you can beat in a duel is: Conq, guard, hox, necro and pom? j/k

    Any pom will own you too, they are killing me before I get up from the knockback... Smart ones debuff, knockback, an 2 shot. Smite crits for 3500 now? WTF

    As for a sin, it depends on their spec and the skill and crits of both classes. Im finding most sins are easier to kill now that EU is here. Some are a beast, but a majority are getting easier.

  4. #4

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    Quote Originally Posted by mrcorp View Post
    So the only class you can beat in a duel is: Conq, guard, hox, necro and pom? j/k
    i was talking about very skilled players, classes are very much unbalanced at the moment in terms of 1v1

    ofc u can kill average players of all classes.
    Last edited by Barrefaeli; 24th October 2013 at 09:03.

  5. #5

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    im sure that good conq rapes tos
    The Law

  6. #6

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    everything rapes tos apart hox which is the only easy kill

    tos&hox are the 2 most frustrating classes you can be pvp-ing on.

    your only chance to kill melees is if you go with fangs build, hoping that the other guy doesnt know the mechanics of that feat.
    ॐ ॐ ॐ

    I feel bad about feeling good about that~

  7. #7

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    tos is not the best pick for 1v1 duels.
    But in group pvp it's a monster in the right hands.

  8. #8

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    Quote Originally Posted by AggroMagnet View Post
    everything rapes tos apart hox which is the only easy kill
    nah... on equal skill/build level tos can kill barbs too

  9. #9

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    Never underestimate Thundering Voice vs. Melee-Classes. if you interrupt the right Combo you can put your opponent on large disadvantage.
    its important to interrupt those combos that are both: a core feat and are put on long cooldown if interrupted.
    so its better to interrupt a Grim Corruption instead of Slow Death Strikes vs sin.

    you should always interrupt:
    Grim Corruption (sin)

    Guard of Dancing Steel or Feint Attack 9(only version 9!)(Conq)

    Dooming Presence (DT, the later interrupted, the longer the cooldown)

    Hox -> depending on Playstyle. a late interrupt of Pillar of Infernal flame is always nice. or keep it for longer Casts like flame lash, Tongue etc.

    Internal Bleed (BS)
    __

    Strats vs Sin: Force Crit with Lightning Strike (Inner Charge feated) to trigger Lotus Overload, concentrate on Dodging for 5 Seconds then unleash all Burst Damage you have in 10 seconds ('Lightning Cast' f.e). Its best to play with High Level Forked Lightning Silver Perk + either Cobra Stare Slow or Lull. never try to use Coils vs sin, you'll definately lose the Damagerace
    Dont use CCs while LO is active. Cast your Spells only when a finisher in the Castbar is visible (hopefully the sin missed it). if you do so the sin needs at least another second/ two seconds to prepare the next finisher -> enough to cast sth, then dodge again.
    If you see a sin approaching with a 'forward-Strike' animation its most probably the Kick.

    __

    DTs can be nasty -especially with Covenant of Invul feated- but since servers moved and merged you have a pretty hard time hitting with 1-handed range,so its basically doable if you dont get hit too often in short time, dt's hits can either be rather harmless or beat the **** out of you with 4-5 Void proccs active (those proccs are only active for 10 Seconds)
    Last edited by potlatch; 25th October 2013 at 12:53.

  10. #10

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    ****ing finally some intelligence.

    I would suggest interrupting sds instead of gc. A bomb's easy to negate on a tos. And rousing shock isn't useful as before to negate sds stun. But it's also opponent dependent. If a sin is dumb enough to waste a soul strike with gc on a tos though, you kinda know you already won.

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