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Reload this Page no fix for target of target tomorrow either
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Old November 3rd, 2009, 11:43 AM     xappie is offline   #1
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Default no fix for target of target tomorrow either

Well nothing is mentioned in the patch notes about target of target.

*SIGH* This is probably THE MOST annoying bug introduced last week.
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Old November 3rd, 2009, 11:45 AM     Glaiver is offline   #2
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Indeed, this needs to be addressed soon

For example:

- Vistrix targeting its own adds
- BRC mobs targeting other mobs
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Old November 3rd, 2009, 11:48 AM     xappie is offline   #3
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Quote:
Originally Posted by Glaiver View Post
Indeed, this needs to be addressed soon

For example:

- Vistrix targeting its own adds
- BRC mobs targeting other mobs
Yup, makes it really hard to know when a tank has a target secured/which target etc. Also sucks for healers... I keep "show movable targets target portrait" turned on so that I have a permanent way to see if the tanks have big heals on them. Can't do that now.
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Old November 3rd, 2009, 11:53 AM     KSlater85 is offline   #4
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Yeah I would like to see that fixed too. WTF....
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Old November 3rd, 2009, 12:17 PM     Wesker105 is offline   #5
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Gotta love when you're DPSing down a mob and all of a sudden your target changes to some stupid minion or another full health trash mob...then you gotta stop DPS, search through the 40 necro pets to click the godamned mob you were burning. Also, no mention about the boob enlargement pot cooldown..it keeps resetting everytime you zone and have it active.
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Old November 3rd, 2009, 02:55 PM     ConanTheKing is offline   #6
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This is probably low on their priority list. I know they mentioned before they have a list in which they prioritize certain things depending on what they see fit to fix right away, or wait until later.

Sometimes they would rather work on, or get new content out first before fixing a minor bug or glitch.
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Old November 3rd, 2009, 03:00 PM     February is offline   #7
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i don't really care how low a priority they think it is - it's a pretty important mechanic to a lot of players, and i don't really understand just how badly they had to have broken it to *not* include it on the fix.
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Old November 3rd, 2009, 03:02 PM     Bvis is offline   #8
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I just have to wonder what they were trying to do when they managed to break it.
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Old November 3rd, 2009, 03:03 PM     ConanTheKing is offline   #9
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I'm guessing the devs know this game better than you or I. When and how they go about fixing stuff is up to them to decide.
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Old November 3rd, 2009, 03:09 PM     xappie is offline   #10
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I must play the game completely different than some people, because having this feature broken is pretty devastating to me.

What I don't understand is how any of the stuff in the last patch (vet points and iron tower) could/should have affected target of target at all. What kind of spaghetti code are you guys running?

But then again, we all know much much more was changed. The whole lighting system, for example, seems different in all the raid dungeons now... new memory leaks, new crashes, etc.

My guess... this patch included a significant chunk of the code base from the upcoming expansion pack that must have some big changes to the rendering/logic/etc.
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