The teams are in the final steps to get update 3.1 ready for the live servers. This week there were also some fixes and improvements deployed to the TestLive servers that should help fix issues related to the PvP mini-game queues. We need a bit more testing to make sure the changes are working as intended. And there is also a server crash issue that obviously first needs to be fixed as well before we can consider putting 3.1 to the live servers.

It's important to mention though that these additional rounds of testing for update 3.1 will not interfere with the plans for the next update 3.2, which will bring House of Crom among other new content additions and improvements. The content teams are working on update 3.2 while our tech developers are busy fixing the remaining issues for 3.1. So the main schedule for the updates as mentioned in the September issue of the 'Monthly Development Update' is still valid and on track.