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Thread: World boss loot on pvp servers

  1. #11

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    Quote Originally Posted by hepp View Post
    The point is that funcom made the WB so people would show up and be there. As it is we are not getting much out of it and I honestly think we will not bother doing many world bosses without anything we consider good dropping in a few months. Then it will die and the world pvp we get now will die with it.

    Cooperating will be a pain anyway. We can only have 24 people fighting the boss before more people make the kill go slower. That is the fastest kill speed and people will start to die when more people show up.
    youve got already rewards, pretty nice pve rewards, I dunno why you ask to have same rewards from killing mob as from pvp. Bori on wheels as someone said long time ago- this is what you would like to introduce. Pve mob should be giving pve rewards, not affecting pvp too much and this is what you got now, no easy pvp rewards from farming pve anymore plz
    Sarcopthes- main, retired barb
    Rugewit - young beast, bs

  2. #12

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    Put a pinata in open world and let all the players come there is pvp content to me. Minigames are a cleaned up version of pvp modelled after sports. Open world is where the social aspects of pvp is the most interesting. You get villains , backstabbers ,gankers , people defending against gankers. Enemies are made and friends are there to save you. That is the reason all my characters are on a pvp server. A bounty on the boss to gather everyone is better than putting bounties on people leveling.

    And the rewards as is are rather meh on fury since your chances of getting something is low when the bosses take so long to kill and you got no other instance to jump to for a quick next boss.

  3. #13

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    Quote Originally Posted by hepp View Post
    Diplomacy is part of the game.

    And making it impossible to level up is not what the server needs.
    WAR is part of the game. Kill players that hit on Worldboss and you will soon level up. No problem to level to pvp3 in a few days.

  4. #14

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    Quote Originally Posted by Sarcopthes View Post
    fail concept to give pvp rewards for killing pve mob. stop asking for this plz. you are already given bori tokens for killed players, kill players not boss if you want pvp rewards.
    this 1000%

  5. #15

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    Quote Originally Posted by hepp View Post
    is this really not pvp content? when is the last time you saw this much open world pvp?
    kill ppl bud, simple

  6. #16

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    more rewards for ganking world boss raid is what is needed, 1v24 with some scripted mob in the background is really not easy

  7. #17

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    Quote Originally Posted by hepp View Post
    Cooperating will be a pain anyway. We can only have 24 people fighting the boss before more people make the kill go slower. That is the fastest kill speed and people will start to die when more people show up.
    the slower the kill the better

    couple days ago asylum had 6-8 guys wiping out the world boss raid for something like 2ish hours. yet we never managed to reset it because even tho we were bashing each other there was always someone with an agro on the boss: only way to get rid of the agro was to die (warping in a mini would work) so pvp didnt stop. no clue how long it lasted, but the boss most surely got killed eventually and pvp happened.

    if u wouldve liked 15min boss kill with pvp gear dropping off it, crom is the best server for u. do bori and kill world bosses in minutes...hours on end.
    Last edited by barbaricwildcat2; 8th April 2014 at 19:15.

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