http://www.ageofconan.com/news/the_b...ry_pvp_ruleset
The specifics of the rule set are:
-This will be a fresh start server, no transfers.
-You will only be allowed one character on this server. Your reputation will mean something on this server!
-There will be no guards on this server. Your only protection from other players will be your allies, and your own wits and skills.
-No Offline levels will be useable, all levels must be earned the hard way!
-The Shrines of Bori feature is disabled on this server, so teams can't allow their friends to progress under their protection as they can on the regular servers.
-Diminishing returns has been adjusted slightly, allowing for more exp from PVP kills on this server.
-There will be an option for team vs team mini-game matches through a new queue option that is designed to let organized teams pit their wits against other organised teams for bragging rights.
-PVP is opened up again in White Sands isle and the Underhalls so that the PVP experience exists in some of the starting areas as well.
-There will be a limited form of player looting. One random non-No Drop item from your inventory will be left behind as loot when you die to another player. There will also be some items 'generated' that players will drop, just as you see when killing an NPC.
-The previous Battlekeep rewards will be adjusted.
It is also worth noting that the last three changes listed there may also be considered for the live servers as they are more balance related, and will benefit those who like their PVP on the regular servers as well.