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Thread: -=Suggestion Thread=-

  1. #371

    Default

    [PvP]
    World PvP - add a choice to NORMAL/EPIC instance selection as WORLD PVP, so everyone who wants a real fight in open playfield can do it. This would make players happy on pvE servers, cause mini-games are boring after a while.

    [PvP]
    Duel Challenge - add an option to challenge another player for a PvP duel in hub cities, after victory the players are neutral again till another challenge accepted.

    [PvP]
    Arena - add PvP arenas to every capital city, not only stygia

    [PvP]
    Visible PvP ranking - a possibility to check other player PvP scores like Kills/Deaths (something like this was in the early game as I remember something like this)

    [Pets]
    Social pets should not dissapear when entering combat.

    [Pets]
    Combat Pets - more combat pets would be nice, make some of the social ones be able to fight with us (panther/dog etc]

    [Misc]
    Character Appearance Changer - add an specific NPC who will be able to change your looks, the same way the character creation is based on. It should be for Veteran Tokens/Cash Shop or a solid amount of in game gold.

    [Items]
    Quests Reward Revamp - add more class variety to the major quests, many of them give useless to your class rewards worth discarding. Would be great to have a choice for every archetype (example : Tarantia commons, Jovus Cape choices)

    [Guild]
    Player Housing - let us get a single for all building in the guild city with a clickable door so every player would be ported to a small individual room, where he could obtain/buy another storage box. The room would be a Trophy viewer too, for clearing raids (example Kylliki head on the wall for clearing the Crypt or Vistrix Claw on a table etc)

    [PvE]
    Achievement System and Rewards - let us earn titles/achievemnets by doing specific actions like : completed 100% Connal valley quests, Kylliki Crypt cleared or killed 1000 human/animal/undead enemies etc.
    Completing such tasks would let us get some minor bonuses as rewards for completing such tasks (like +1 STR)

    [PvE]
    Khitai Boss I - give all those BOSSes from the open playfields a bigger loot-table, if differs not at all with normal mobs, and it is a waste. Would be nice to get more rewards like the Grey Thief in Northern Grasslands, or a special box/bag to open with a higher chance to obtain the world blue/epic gear from the khitai expansion.

    Khitai Boss II - make some of the open playfield bosses - not the quest needed ones - a group mob, or a group boss, so it would be a challenge for more players = more fun and with a better reward (special box/bag to open with a higher chance to obtain the world blue/epic gear from the khitai expansion

    [PvE]
    Khitai Group Mobs Quests - implement some faction quests in open playfield with Group Mobs to kill, would be nice to do some faction groups quest, not only the dungeon runs and solo repeated ones.

    [PvE]
    Random World Treasures - more treasure chests with random spawn time and location around the lands of hyboria, best if located in places seldom visited.

    [PvE]
    Unchained Lv80 'solo' and 'group' versions with a repeatable quests for all the old content dungeons : Sanctum of Burning Souls / Cannibal Cave / Refugee the Apostate / Atzel Fortress / Xibaluku / Black Castle / Temple of the Ancients / Cistern / Main System / Catacombs / Hall of Eternal Frost / Scorpion Cave / Caravan Hideout / Slaughterhouse Cellar / Toirdelbach Tomb / Cradle of Decay

    [Quest]
    Implement the quest indicators for all possible quests, even those from below the LV range. Just add another color for the quest marker so players will know which NPC had the low Lv quests they missed by leveling in another area

    [Misc]
    Enable a possibility to exchange Raid Relics/Tokens (t1/t2/t3) for raid weapons for a high price of course

    [Misc]
    Enable a possibility to exchange Raid Relics/Tokens for AA mastery Phials or ingame Gold (this would give motivation to raid lower tiers again for veteran players

    [Misc]
    Enable a possibility to upgrade Raid relics to next tier ones.
    This would be an alternative to smaller guilds to obtain a better gear, still time consuming as the exchange rate should be very high and eventually should cost ingame gold too
    (example 10x t1 relic = 1x t2 relic)(t4 should still be unique though)

    [Quest]
    Add some repeatable quests for all raid dungeons (T1/T2/T3), with a small AA/gold/boost potion rewards to choose

    [Quest]
    Add some repeatable quests for all dungeons (atzels/frozen halls/scorpion cave etc), with a small AA/gold/boost potion rewards

    [F2P system]
    1)Give the F2P player access to whole khitai, with a Dungeon lock-cooldown of 7 days (as for raids).
    2)No AA system or let them earn 1/4 of the mastery rewards (no offline training)
    3)Cut their faction progress points earn to 1/4 or 1/2 for quests/kills or lock their faction progression to Level 3

    [PvE]
    Random World Boss - run a regular weekly single random spawn of a raid boss, with a on screen massage that a monster appeared in hyboria. No hints' though, and make the loot-table less ''trashy'' (keep the T1-T2 items or adds some more vanity, stat boost potions, AA phials etc - no more blood/brains)

    Dragon Spine
    Stygian Army Faction - this zone needs a faction with repeatable dungeon quests aside those in the excavator camps. With a vendor selling some accesories/weapons/gear/battle pet/mount/hair cut or tatoos
    The body is but a vessel for the soul, a puppet which bends to the soul's tyranny. And lo, the body is not eternal, for it must feed on the flesh of others, lest it return to the dust from whence it came. Therefore must the soul deceive, despise and murder men.
    ---
    Zarathustra - Dark Templar
    Utawarerumono - Bear Shaman
    Caim - Herald of Xotli
    Silmeria - Assassin
    Nekoruru - Conqueror
    Manah - Priest of Mitra
    Samanosuke - Guardian
    Isztaria - Demonologist
    Lenethia - Ranger

  2. #372

    Default

    [misc] Enable "thief" quests (classic Conan theme), especially with difficult access like rooftops or going through guards. Less reward if player is caught and has to kill. Cunning and stealth should be rewarded for this.

    [misc] Bring back /piss emote.

    [PvE] Add critigation to Black Dragon armor (amount to be adjusted for balance, it should obviously be less than a T4 set)

  3. #373

    Default

    [PvP] Campaign Badges for sieges. (would encourage more sieges ??)
    1 per player participating - 2 extra for winning side - or same as Jebba Sag

    Maybe add buff/debuff totems like Jebba Sag during sieges ? (might be imbalancing - hard to code ?)

  4. #374

    Default

    [Interface]
    Transfer /reset command from TSW here. When got stuck away from monsters, /stuck doesn't work and paths are on cooldown option to commit suicide would be more than welcome.

    [Misc]
    Add particle effect to ranger Upper and Lower Attack Bonuses so they don't need to stare at buffs bar to know if additional bonus from Adaptability or Double Attack proced.
    Last edited by bogus; 9th June 2013 at 08:31.
    Hayde, dead Dark Templar of Xotli
    and her long forgotten brotherhood: Berbelek Bookah Esthle Esthlos Illea Jamei Margrid Sanessa Shahai Sharila Vassone Vizu Xami

  5. #375

    Default

    [misc] Exchange high level rare tokens (like 10-15x rare relics-just throwing a number here) for an additional feat point. It could be capped to a max of 1 or 2 extra feat points.

  6. #376

    Default

    [cashshop]give the possibility to reset AA choises

  7. #377

    Default

    Can you add Turan armor set in the cash shop ?

    For vanity armor

  8. #378

    Default

    [PVP] reduce the minigame quest cooldown completely that way it will encourage more people to pvp considering you can trade badges for AA expertise 3's

  9. #379

    Default

    [PvE]
    Solo Dungeon with T4 tokens as reward
    Dungeon has 3 bosses

    1st boss The Jobber
    Level 81
    Can b defeated easily with blue gear
    Rewards 1 T4 Token

    2nd boss The Contender
    Level 83
    Need AAs and Blue khitai gear to beaten
    Rewards 2 T4 Tokens

    3rd boss The Champion
    Level 85
    Need AAs and Epic Khitai Chest Helm and Legs to be beaten
    Rewards 3 T4 Tokens

    Dungeon Location Paikang
    Resets in 6 days

  10. #380

    Lightbulb

    [PvP]
    Reduce the effects of gear
    (pvp and pve) and AA points/feats in every pvp mode (open world, minigames, keep fights).
    For instance simply multiply all item boni/mali with a fix "pvp factor", e.g. "0.1". A logarithmic scaling could also be considered.

    Motivation: gear and aa are far too mighty in pvp but necessary for pve progression. Reducing the effects in pvp would make pvp "player vs player" again instead of "item vs item" and still provide motivation for progression since there is still an (although smaller) effect.
    This would also better integrate into the original Conan lore of REH (http://forums-us.ageofconan.com/showthread.php?t=191649).
    Last edited by Fjalgor; 11th June 2013 at 11:33.

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