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Reload this Page no fix for target of target tomorrow either
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Old November 3rd, 2009, 03:23 PM     ConanTheKing is offline   #11
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These problems always arise during big patches like this past one. It's nothing new.

Funcom will fix things in due time like they always do. It doesn't do any good to keep crying about something like this. They will get to it when they have time people so relax and give them a break.
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Old November 3rd, 2009, 04:16 PM     Valiantjon is offline   #12
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Quote:
Originally Posted by CancelledAoC View Post
These problems always arise during big patches like this past one. It's nothing new.

Funcom will fix things in due time like they always do. It doesn't do any good to keep crying about something like this. They will get to it when they have time people so relax and give them a break.

To complaint, we are working as intended. How is anything gonna get fixed if we don't complaint? Or is it working as intended, LOL.

Working as intended is my favorite 3 words now
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Old November 3rd, 2009, 04:35 PM     xappie is offline   #13
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I also don't buy "they will fix it like they always do."

Guild city sound bug anyone?
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Old November 3rd, 2009, 04:46 PM     Ozivois is offline   #14
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There is another patch tomorrow - maybe that one will fix it

has anyone noticed if the fps bug is fixed?
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Old November 3rd, 2009, 05:42 PM     Treras is offline   #15
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Quote:
Originally Posted by xappie View Post
This is probably THE MOST annoying bug introduced last week.
Suddenly tanks can't see if they have the mob held or who it is actually targeting unless you're relying on health, in which case - what are your healers actually doing? Suddenly DPS can't see if the tank has the mob. Assisting (F) is buggered.

For me it also ranks right up there with the Trader search category shuffle dance being the second most annoying.
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