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July 30th, 2009, 09:14 PM
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#91
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Demonologist Stygian
Third Time Lucky
Gwahlur PvE
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All Inventory in 1 Page (Works with bag of engulfment)
InventoryView.xml
Code:
<?xml version="1.0" encoding="utf-8"?>
<!-- $Change: 68419 $ (must be within the first 200 characters of the file) -->
<View cell_count="Point( 8, 12 )"
grid_borders="Rect(0,0,0,2)"
icon_borders="Rect(1,1,1,1,)"
icon_size="Point(41.0,41.0)"
layout_inner_borders="Rect(0,0,0,0)"
max_icon_zoom="1.75"
preferred_icon_spacing="Point(0.1,0.1)"
tweak_value="-3.0"
view_layout="vertical"
arrow_hover_timeout="0.5">
<View layout_borders="Rect(0,0,0,0)" view_layout="vertical">
<TabSelector border_gfx_center=""
border_gfx_left=""
border_gfx_right=""
name="WndTabSelector"
tab_gfx_selected_left=""
tab_gfx_selected_middle=""
tab_gfx_selected_right=""
tab_gfx_unselected_left=""
tab_gfx_unselected_middle=""
tab_gfx_unselected_right=""
tab_label_borders_selected="Rect(13,4,20,3)"
tab_label_borders_unselected="Rect(11,4,20,3)"
tab_selected_color="active"
tab_spacing="-4.0"
tab_unselected_color="gray"
layout_borders="Rect(0,0,0,0)">
<Tab label="<localized token=MainGUI_InventoryView_Bag />"/>
<Tab label="<localized token=MainGUI_InventoryView_Quest />"/>
<Tab label="<localized token=MainGUI_InventoryView_Resource />"/>
</TabSelector>
<BorderView gfx_background=""
gfx_bl=""
gfx_bottom=""
gfx_br=""
gfx_left=""
gfx_right=""
gfx_tl=""
gfx_top=""
gfx_tr=""
layout_borders="Rect(0,0,0,0)"
view_layout="vertical">
<ViewSelector layout_borders="Rect(2,2,2,10)" name="ViewSelector"/>
<BitmapView name="PageNumerationDock" view_flags="WID_HANDLE_MOUSE|BMF_IGNORE_BITMAP_SIZE" layout_borders="Rect(0,3,0,0)" layout_inner_borders="Rect(10,3,10,3)" bitmap_gfx="" view_layout="horizontal" view_local_alpha="0.5">
<Button gfxid_highlight=""
gfxid_pressed=""
gfxid_raised=""
layout_borders="Rect(0,0,0,0)"
max_zoom="1"
name="LeftArrowButton"/>
<HLayoutSpacer/>
<TextView name="PageNumeration"/>
<HLayoutSpacer/>
<Button gfxid_highlight=""
gfxid_pressed=""
gfxid_raised=""
layout_borders="Rect(0,0,0,0)"
max_zoom="1"
name="RightArrowButton"/>
</BitmapView>
</BorderView>
</View>
<BitmapView layout_borders="Rect(0,0,0,0)" bitmap_gfx=""/>
<BitmapView layout_borders="Rect(0,-2,0,0)" view_layout="vertical" bitmap_gfx="" view_flags="BMF_IGNORE_BITMAP_SIZE" view_local_alpha="0.5">
<View view_layout="horizontal" layout_borders="Rect(20,6,20,12)">
<MoneyView layout_borders="Rect(0,0,0,0)" layout_mode="horizontal" name="InvMoneyView" value="0"/>
<HLayoutSpacer/>
<ItemSlotView icon_borders="Point(1,1)"
view_flags="WID_HANDLE_MOUSE"
layout_borders="Rect(0,4,0,0)"
max_zoom="1.0"
name="BagSlot"
no_item_gfx=""
slot_size="Point(36,36)"
tooltip_title="Bag"
label="<localized token=MainGUI_InventoryView_Bag />"/>
</View>
</BitmapView>
</View>
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__________________
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| Third Time Lucky [TTL] | Wiccana | Officer | YG Updater|
Miyaichi - Demonologist - Level 80
The opinions expressed in this post are entirely my own and do not represent the views of Third Time Lucky or any of its members.
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July 31st, 2009, 12:06 AM
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#93
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*** update ***
*** UPDATE ***
---------------------------------------------
- BETA BETA BETA BETA SIMPLICITY - ONLINE AOC UI BUILDER
---------------------------------------------
Very very, very, very very very... Early Beta Stage.
I am anxious to share what I am working on with you every step of the way.
As I had mentioned I am working on something very exciting, and after many, many, many trial and error and ideas on how to go about it. I have finally come to an agreement with myself.
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So, what is this?
Well right now it's a way to edit your bottombar.xml script visually, later it has plans to be much, much more.
What are it's limits? Well when moving the bottom bars it will also move the portrait boxes, so you need to move the portrait boxes after adjusting your bottom bar position.
Another limitation is that portraits can't go below the bottom of the bottom bars box.
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How to play with this...
Step #1 select the screen resolution you use when playing age of conan.
Step #2 select your desired bottom bar layout style
Step #3 move stuff around (by clicking it 'hold left mouse button' and dragging it), following the limitations mentioned above
Step #4 hit 'PACKAGE' button when done
Step #5 hit 'DOWNLOAD' button when done to save your new BottomBar.xml file.
Step #6 move your new BottomBar.xml file to AgeofConan\Data\GUI\Customized\Views\HUD\
(or just select this location when downloading)
------------
--Now go look. Play, go crazy.
http://www.truimagz.com/_site/_portf...RE/SIMPLICITY/
------------
(no pre-loader yet, just give it a second to load up)
YOU WILL NEED TO DOWNLOAD YOUR PACKAGED FILE BEFORE YOU ARE ALLOWED TO PACKAGE ANOTHER, (this is so the server can delete it and you don't pile up my server)
And remmemmber this is super beta stuff right here.
***** -------------------------- *****
BE SURE TO PATCH THE BOTTOMBAR.XML TO LATEST VERSION (via the numerous updaters available at curse.com)
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Last edited by Freedhowse; September 19th, 2009 at 06:21 PM..
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July 31st, 2009, 12:35 AM
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#94
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I just recently came back to the game, and saw this UI about 4 days. Just wanted to say every time I check this thread it just gets better and better!
I just used your bottombar.xml mover-arounder  Can't wait to log in now and try it out!
and thanks keimiyaichi for the all-in-one-bag lines and thanks to you too Rhaethe, for the darker colors, those are just mean! 
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July 31st, 2009, 12:37 AM
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#95
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Bear Shaman Cimmerian
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Freedhowse that is SOOO freakin Nice! great Job and I cant wait to see what this will become.
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July 31st, 2009, 12:53 AM
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#96
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theres a BUG!!!
Imma fix it before bed though.
Right now you cant put the portraits on the right of the bottom bars box.. fixing it now though.
sorry taking it down for maintance already!
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Last edited by Freedhowse; July 31st, 2009 at 01:13 AM..
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July 31st, 2009, 01:45 AM
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#97
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Demonologist Stygian
Third Time Lucky
Gwahlur PvE
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lol should of kept reading before trying to open the packager
looking great though
(still think that the minion / boss thing needs a bit more tweaking)
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__________________
____________________________________________
| Third Time Lucky [TTL] | Wiccana | Officer | YG Updater|
Miyaichi - Demonologist - Level 80
The opinions expressed in this post are entirely my own and do not represent the views of Third Time Lucky or any of its members.
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July 31st, 2009, 02:35 AM
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#99
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Demonologist Stygian
Third Time Lucky
Gwahlur PvE
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O M G, awesome.
love it
can you add 1920x1200
and can we come up with another method to display a boss / minion??
the bars are great but are sometimes missed
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__________________
____________________________________________
| Third Time Lucky [TTL] | Wiccana | Officer | YG Updater|
Miyaichi - Demonologist - Level 80
The opinions expressed in this post are entirely my own and do not represent the views of Third Time Lucky or any of its members.
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July 31st, 2009, 02:55 AM
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#100
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Quote:
Originally Posted by keimiyaichi
O M G, awesome.
love it
can you add 1920x1200
and can we come up with another method to display a boss / minion??
the bars are great but are sometimes missed
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I don't have 1920x1200 or I would, how about this, take a screen shot, camera out max, relative normal game play angle, in a decently lit, whiteish area. And I'll use it.
Make sure you alt+z to remove the UI before getting the screen shot
as to the bars, working on many new design for everything, the idea is to let you build the mod yourself. For now gotta hang with the bars dude...
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