Please keep this thread strictly recommendations to all new players to the class. This is a common knowledge thread.
I will update this as needed.
1. Wisdom will INCREASE your electrical Damage output. So when picking gear, look for wisdom if you want DPS.
2. Always, ALWAYS run your LIFE OF SET heal, before and during PVP during battles. Your teammates will thank you.1 Wisdom
* Increases Spell damage by 0.6 for spells with Wisdom attribute (priest spells)
* Increases Mana points by 3
* Increases Natural mana regeneration by 0.07 (0.0175 mana per second)
* Increases OOC mana regeneration by 0.38
* Increases Protection from Holy/Unholy magic by 0.5
3. Always Drink POTS. You will drink mana and Health pots like crazy. Expect to spend gold on them.
4. Double tap forward with your weapon drawn and have a chance of stunning target, last for 5 seconds. Your next attack has a chance of stunning its target for 1.5 seconds.
5. Double tap left or right with weapon drawn and get a 10% immunity and 10% max immunity making you more difficult to hit with magic spells. Last for 5 seconds.
6. Double tap backwards with weapon drawn and get +50% miss chance, +25% evade chance and a +50% Fizzle Chance. Increases your chance to avoid attacks, but makes it difficult to attack enemies.
7. Performing a fatality will give you a 10 second buff called FATALITY. Effect is renews 5 percent of Stamina based on Stamina, renews 5 percent of Mana based on Mana, +20% Magic Damage Modifier and a +20% Damage Multiplier. It then renews 5% of Stamina and Mana based on the Stamina and Man for 1 second.
8. All DoT-effects are "magical", meaning they count towards immunity and not evades even if the effect have been applied by a physical attack, which is why all specs should include 3 points in Power of the Serpent Ring
9. Always cast Curse of Set on targets before attacking
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Hit Rating
Glancing Hits and Overwhelming HitsHit Rating does not Increase DPS
It gives you increased chance to hit a target
Your hit rating is used to overcome the immunity outcome. Innate resistance (which some classes get through feats or spells, such as the Barbarian’s Insanity feat) is not overcome with hit rating.
Pets will fully inherit their owner’s hit rating and will inherit half of their owner’s critical rating
------------------------------------------Two new combat outcomes have been added for physical attacks. A glancing hit means you hit the target, but inflict reduced damage. You can overcome the glancing hit chance with high enough hit rating. Overwhelming hits occur only when you are being attacked by four or more non-minion monsters at the same time, and will cause increased damage. The more monsters that are attacking you at once, the higher the chance of suffering overwhelming hits.