Page 2 of 2 FirstFirst 12
Results 11 to 20 of 20

Thread: New Runes? Im player PVP and my rune is only for PVE! problem? yes!

  1. #11

    Default

    Quote Originally Posted by Derled View Post
    As far as I know the CC resist rune works in open world pvp too, and that rune is way over the top, gotta love guardians running it with bk buffs
    No kidding? I'm on Crom and the pvp week hasn't hit yet but I'll see how it does out there.
    I don't make points I make dents.

  2. #12

    Default

    Quote Originally Posted by Slith View Post
    Can some one post Khitai rune effect?
    10% passive cc resist in open areas
    The Law

  3. #13

    Default

    VS stun, fear, snare, root but not KB (thank god...)
    Expert Shield of the Risen opener.

  4. #14

    Default

    Quote Originally Posted by Hyall View Post
    I check the forums every day only to watch your badassness.
    Hyall, those runes are introduced to increase the imbalance between PVP (and maybe PVE) players, and I would not like to promote that and keep them in my inventory.
    Also the topic was about a PVP player caring about PVE runes given for achievements (a feature that should be only cosmetic in my opinion).
    Last edited by LunaticAsylumLA; 17th February 2015 at 05:49.
    • Remove daily rewards and the raid finder;
    • remove membership bonuses;
    • disable PVE XP for daily challenges;
    • remove WBs forever on Crom;
    • slow down the AA gain;
    • lower the PVP XP gain or remove the streak system;
    • remove AoE looting;
    • add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
    • fix the 250+ms ping;
    • take the key away from Saddur;
    • revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
    • remove energy and add skills (like taunt) back.

  5. #15

    Default

    Quote Originally Posted by Slith View Post
    Can some one post Khitai rune effect?
    10% resist to stun,fear,root and snare

  6. #16

    Default

    Quote Originally Posted by Abady View Post
    10% resist to stun,fear,root and snare
    .. but doesn't work in minigames.
    Retired nab.. once it was Korando (PvP 10 BS), Andromaeda (PvP 10 Sin), Calore (PvP 10 Demo) and minions...

  7. #17

    Default

    Quote Originally Posted by Korando-AoC View Post
    .. but doesn't work in minigames.
    Thank god it dosen't lol, would be so op
    The Law

  8. #18

  9. #19

    Default

    But it's much stronger than BK buffs and stacks with them...
    If I had it on my guard right now I'd have (outside of minis) 39% stun resist, 29% fear resist etc...
    Expert Shield of the Risen opener.

  10. #20

    Default

    Resisting cc's was a fail from start. It should decrease the time you're feared, snared or stunned. And for kb it's always been the one cc that cant be changed
    Boyscout bearshaman

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •