I know I am having a sook but I can not understand why Funcom allows toons to be attacked whilst engaged with a NPC. I am all for pvp but where is the PVP in that. That is just a dog act. Your locked into a screen with the NPC and you do not even know your being attacked and by the time you disengage the NPC your dead. Funcom should do something about this, maybe something like punish the toon that does this with a buff that makes any guard attack them any where any time for a month. Better still just give the toon talking to the NPC a bubble for a short time so they can do what they got to do, it can wear off after 20 sec or when you disengage the NPC to prevent any exploitation of the bubble.
PVP is when 2 or more toons are fighting each other, not when one toon fights another toon that can not fight back.