In a distant future...
Jhebal Sag. In our team we have 1 DT, lets call him LOLLANNE, and two barbs. One barb is PRO_REAVER and the other barb is NOOB_ZERKER. Our team has won the match after 30 min of fighting. Thanks to a new statistic patch we have access to some interesting data. Let's check it by clicking on the names in the result screen that pops up after the match ended.
LOLLANNE, 0 kills, 0 death, made 0 dmg during the entire match. He was in stealth for 29 minutes. He gained 4 tokens and 700 pvp xp.
PRO_REAVER, 7 kills, 0 death, made 60.000 dmg. That's an average of 33 dps. He captured one flag. He used 8 cc's. He was in stealth for 23 minutes. He gained 4 tokens and 650 pvp xp.
NOOB_ZERKER, 2 kills, 15 death, made 720.000 dmg. That's an average of 400 dps. He captured 9 flags. He used 50 cc's. He was not in stealth. He gained 4 tokens and 720 pvp xp.
This is about how current minigames work and how much NOOB_ZERKER sucks. Only 2 kills and 15 times dieing. What a noob. Maybe he should take some lesson from PRO_REAVER. PRO_REAVER knows: best way to get kill credits is to farm some noobs who just come from rezzpad. If you kill somebody else then a necro will get the kill credit. Best protection to stay alive is to stay in stealth. Even our dt LOLLANNE knows it.
Two weeks later for some strange reason Funcom decides to introduce some ranking system based on their gathered stats. They call it efficiency rating. This will take some time to explain but I want to give you a short preview. According to this efficiency rating NOOB_ZERKER is a better barb than PRO_REAVER. Outrageous!!!
I can't tell you anything about LOLLANNE. It seems GM's do have access to this data and if they have time they observe people doing extremely well or exremely bad and there is a rumour they sometimes ban such people. For 3 days or so.