So, one of the goals of the PvP gear changes was to try and avoid any class changes.
However, after some thought and some data gathered from the first testlive event this no longer seems like it will be a realistic goal.
Therefore we are looking at making some changes to class balance to compliment the PvP gear changes.
The changes we are currently looking at (these are not set in stone), without going into specific numbers at this point are:
Void of Madness : Normalise this ability into a single stacking buff (to remove the random factor), replace crit damage with life tap and base spell damage with mana tap and slightly lower other buff elements (based on max stack vs current individual buffs).
Burst of Aggression : This will now apply the Fighting Spirit effect for a short period and will not be possible to activate while that effect is in place.
Overcome the Odds : A particle effect will be added to this ability, a minor snare will be added.
Blessed Conquest : A minor snare will be added.
Retribution : The retributive damage from this ability will only be able to hit the same player target once every X seconds.
Conqueror Disciplines and Formations : Weapon damage gained from these abilities and the bonus provided from battlefield commander will be lowered.
Stall the Advance : The retributive damage from this ability will only be able to hit the same player target once every X seconds.
Defensive Stance and Frenzy Stance : A larger cooldown will be added to swapping between these two stances. The vulnerability debuff in Frenzy stance will be increased.
Flesh to Worms : The duration of this DoT will be reduced.
Taking the Shot : Increased cooldown on this ability.
This thread should be used to firstly provide feedback on the proposed changes and secondly to provide suggestions on any minor changes you believe we could make to get better class balance in PvP without negatively affecting PvE. These suggestions should be minor and based on existing abilities and not a full class revamp.
This does also mean the last set of changes to PvP Tier 3 Soldier armours are likely to be reverted to their present TestLive state.