So, with this crafting system we can potentially see a "unique" weapon that's like "the most powerful 2hander" in the entire game.
Further, if a dev is reading this. If you want this crafting system to be a smashing success you need the items crafted to be potentially* more powerful then any current or future raid item. You may say "well then we'll end marginalizing raid gear" NO, you won't ...stop thinking so one dimensionally. This won't happen mainly because raid items will part of the ingredients to craft that super awesome weapon. This will be the ONLY way to peak interest in crafting... you can have a flawless crafting system that you put a ton of time into but in the end no one will use it if the items being produced is subpar. See, ibis crafting... and how its become an obsession with some people.