Recent seismic activity in Dragon’s Spine has un-earthed a new cave network leading deep into the mountains. Stygian excavation teams have entered amid rumors of strange architecture and great treasures within the unknown depths; but few have returned and none as they once were. Now Adventurers from across Hyboria hear the call to venture in and perhaps play their part in an ancient prophecy.
The brand new dungeon 'Coils of Ubah Kan' is available in Dragon’s Spine. Gather your friends to take on this brutal six man dungeon, and get your hands on great rewards.
A new quest called 'Mastering the Dragon's Spine' is available! This quest can be obtained from a poster located outside of both Coils of Ubah Kan and Sepulcher of the Wyrm.
Healer and soldier DPS sets are now itemized and certain new pieces are available on the Dragon's spine rare trophy vendor.
Tortage Smugglers: If you interact with a smuggler not of your own race, you will now get a proper dialogue prompt instead of non-explanatory, random stock phrases.
Replaced the particle effect used for Shield of the Risen with a less demanding and less obtrusive effect.
Tarantia Horse Race: Rephrased Lord Marcellus's dialogue to make it clear that siege mounts are not allowed.
Fixed the name of several spawn points, making them more readable in the GUI.
Redemption Quests: Added feedback to the player if they're too high level to take the Redemption Quests offered.
Fixed an issue with spawnpoints appearing incorrectly in the GUI.
Captain Avita in Old Tarantia no longer mistakes the Khorotas River with the sea.
The Whining Merchant, repeatable version, is no longer obtainable before having completed the non-repeatable version.
Harmonized all quest cooldown messages.
Fixed an issue with NPC Neoric that made his dialogue loop infinitely.
Resurrection points are now listed from nearest to farthest on the resurrection GUI.
Fixed an issue where spells would proc incorrectly.
Fixed an issue where players got locked to a solo instance when someone in their group did a solo instance.
Tweaked the defensive stance, frenzy stance and active blocking animations to reduce shield-clipping issues.
Fixed an issue with massive PvP cities not repairing after a siege.
Minor shield revamp! We have made tweaks, fixes, and adjustments to over 130 shield assets to reduce clipping issues, as well as tweaks to several animations for both male and female characters for the same reasons.
Removed incorrect item description from Valuable Gem in quest The Worshiper's Demise
Removed incorrect item description from Evil Amulet in quest Grave Invite.
Glacial Saber Tooth Menace has been renamed to Glacial Sabertooth Menace.
Tome of Setsokhaten now has the proper visual look in the quest inventory.
The Princess quest item has regained its original image.
Several quests previously classified under Atzel's Approach are now correctly classified under their correct playfield.
Ardashir Arena: Quest text no longer specifies "gold" as payment option for entering the Arena.
Dead Man's Ledger: Fixed a dialogue issue that would cause you to not get the quest if you chose the wrong option when talking to Prosco.
Against the Giant Chief: Made a few journal text edits.
Run Away, Far Far Away: Clarified the quest goal where you have to kill Ileana.
Tale of Insanity: The quest now becomes available at the correct level.
Fixed a plothole in Rulvio's dialogue.
Resolved an issue on Rulvio which caused incorrect audio to play when selecting specific dialogue options.
Fixed an issue with Kurtz which gave incorrect audio when selecting a specific line of dialogue.
The Veteran: Re-positioned the goal marker radius so it covers the entire path of the Veteran.
The Cimmerian's Plea: Quest display marker will now disappear correctly after obtaining the quest.
All quests have been upgraded to level 85 to match the content of the outdoor playfield and dungeons.
Purging the Desert: Moved radius marker to cover the contaminated Horned Viper.
All repeatable quests are now giving Mark of Acclaim tokens, following the same standard as quests in Paikang.
Howling of the Desert Ghouls: Replaced the Excavator's Kit reward with a Caravan Bag, and added Esteem Tokens.
A Broken Bloodline (Spanish): Fixed incorrect audio.
Trapping Spirits: The Spirit's Essence quest item will now go into your quest inventory, not your regular inventory.
Field of the Dead
The Tale of the White Hand: This quest will now be re-obtainable from Eacharn if you decide to delete it from your Quest Journal.
Halls of Eternal Frost
Undead Guardians: It's no longer possible to break this quest by talking to Serafis in Kheshatta.
The Iron Cook Challenge - Ta Neheh Leaf Elixir: The quest will no longer ask you to make Soursilver Wine.
Aello at the Serpent's Head Inn will now tell you to bugger off if you don't have a reason to talk to him.
The Hunt: This quest is now available from Kalanthes in Kheshatta.
Kalanthes no longer keeps the quest marker icon after you have completed the mission The Hunt.
Cleaned up some mismatches in the audio of Kayleigh "Twinkle" O'Fili.
Master of Blades: Minor edits to Journal Text.
Battling Banditry: The quest will no longer ask you to kill "Void Born Predators", since there is no mob with that name in the game.
The Smoky Pits of Stygia: A brush has become a bush.
Fixed an issue with Tuktopet that made all players opting for the quest "Stygian Trading Permit" instead end up with the twin quest "Kheshatta Permit for Kaloush".
Kara Korum - The Backbone of Khitai: Rephrased last goal description.
Kara Korum - The Backbone of Khitai: Made an adjustment to the summoning.
Running With the Wolves: If you bought the Horsehair Blanket before taking the quest, you can now resolve the goal to get it by double-clicking on the item.
The Roots of the Earth: When picking up the Darkroot, the Clay Jar will now be replaced with a Filled Clay Jar.
The Pyramid of the Ancients - Power of the Seasons: To prevent players from missing out on the Essence Trap when their inventory is full, a goal to obtain it was added, as well as additional dialogue from the quest giver.
Skins of the Corrupted: A Wolerine has become Wolverine in the description.
Fixed dialogue loops with different NPC's at King Conan's Castle.
King Conan's Throne Room - Storming the Gate: The Quest Journal has been updated and now correctly specifies that you have to kill the gate commander.
The Urchin: Clarified the quest text to point the player to the correct floor.
The Phoenix of the East: The Tunnel Gate Key will now be automatically removed from inventory upon quest completion.
Fixed an issue with Scyra where the wrong audio would play on a set of given dialogue options.
Fixed an issue with Esperan which caused him to play the incorrect voice over on certain dialogues.
Tarantia Commons - Mark of the Plague: Minor text edit has been made to clarify a goal
Tarantia Commons - Phaxus: Fixed a loop in dialogue.
Tarantia Commons - The Covert Casket: Fixed linking in the Dockmaster's dialogue.
Cut the Priestess of Tian's dialogue in parts to make it more readable.
Family Matters: Fixed a typo in dialogue.
Drenched and Tainted: Quest now rewards ten flasks of Bloodberry Wine, as promised by the quest GUI.
Turning Point: The goal marker to kill Gordian the Crusher has been made into a radius.
Green Yolk: Redesigned the quest slightly and added more time to return to Farmer Livinius.
Letter to the King II: Added text to the completed log of the quest.
Letter to the King II: Casilda will now turn to face the player if they greet her from behind.
Tortage Day/Night: Sigurd will no longer invade your personal space when talking to him.
Red Hand Death: The Venom Glands will now drop from all venomous creatures in the Costal Cave, including Stormweavers. In addition, each creature has a 40% chance of dropping an additional item, and Steelstrike will always drop two, with a fair chance of three. Amount to collect has been slightly increased, and the quest also has an increased XP/Coin reward.
You should no longer miss out on accepting Kalanthes' gift at the end of Battle of Tortage.
Added emotes to Gavion and Sarissa to make them more life-like
Paetus and the Nemedian Crown II: Gavion will no longer disregard the villa cooldown and pretend he has the next quest in the chain ready for you when he in fact has not.
Wild Lands of Zelata
Strongarm Tactics: Fixed an inconsistency in the name of the farmhouse the player is burning.
Disquiet Dreams: Minor text fixes have been made.
Skins of the Corrupted: Renamed the items needed for this quest and adjusted the goal names accordingly to clarify which corrupted animals needed to be killed to resolve the quest.
Fixed an issue with Zelata that caused her to play incorrect audio on one of her responses.
The Vale of Lost Women: The harem slave girls now have individual dialogue.
The Road to Ymir's Pass: Wagoner Manan will now offer a different dialogue once you've been to Ymir's Pass.
Gaze of Crom: The last goal of the quest will now ask for both the rabbit's foot and the snare, eliminating the risk of players deleting the snare to save inventory space and hence break the quest.