wrong placed feats
ravenous souls-clearly a reanimation feat
soul absoption-clearly a reanimation feat
the devourer-clearly a reanimation feat
unholy inspiration-clearly a reanimation feat
sacrifice-clearly a reanimation feat
death eater-clearly a reanimation feat
those are the unquestionable wrong placed feats in nightfall wich should be on reanimation
decomposition-ftw is primary dot
infestation-this should be in nightfall
these because flesh to worms is primary tool in any pvp build relying on despoil the soul/nightfall, makes no sense that these feats are in "pet" feat tree when if i want to make a pure magic damage increase build i need those feats
necrotic pustule-should be linked to fleash to worms feats
bursting bomb-the increase in damage on detonating chill make it a very wanted feat for despoil the souls/nightfall necros
its my hope you remove idiotic necrotic bombs but this feat once you remove those hideous things is very handy if positioned in nightfall tree please consider this despite not being an realy needed thing
spells wich need attention badly
gelid bonesspell and all feats associated to increasing its performance, apart from touch of winter feat, are all utterly crap.
make this worth casting or improving via feats
-sugestion:
1-make bones of frost add elemental torment to this spell as well as decrease its cast to instant at 5 points feated
2-add a dot to its cast somewhat like the dots of ymirs champion boss in ymirs pass works
http://imageshack.us/a/img854/3319/dotsice.png
life leech
this spell is beind useless its heal is bad and its damage ridiculous
-sugestion:add its efects as a inate dot to lifestrike
parasitic soul swarm
its damage and performance make it unusable in any situation there is ingame.
-sugestion:make it a counterpart buff to frozen hatred working in similar ways but based on high crits on icestrike, this would ofc require adjustments to all associated feats to parasitic soul swarm and parasitic souls; wich anyways should be all linked and in reanimation not scattered all over the place
deathly blizzard
the only reason to cast this spell is because of tome of epithur for aoe stun, its damage and casting time and given its mechanics of being a slow chaneling spell make it rather useless
-sugestion: make it a spell similar to demos living firestorm
a placeable aoe spell with even lower damage then now but granting bonus eletric magic damage for tos and some small amount of bonus fire protection to those hit by it and debuffing evenemies with elemental torment proc
tome of epithur
cooldown extremely high
-sugestion:make cooldown to reuse 5-6 minutes we realy need this!
ritual of the lich
the feat has 1 major issue its cooldown to reuse just reduce it to 2 minutes!!!
remarcably bad feats needing attention
.embrace death
.plaged heart curse+wretched heart curse
.grip of death
.bones of frost
.cabal
.bone hord
.curse of pain
.walk with death
.one with death
.undead champion:slaughter wraith
.life leeches
.gluttonous reaper
.ruined blight+dread blight+night of the harvester
.unholy fortitude
.death eater
.sacrifice
.soul absorption
.netherworld deception
notoriously bad silver and gold perks
unhearthly apprentice
could be a comander type pet wich reduces hate on necromancer and team members except if in defensive stance and sligtly augments magic damage of team and necromancer 2 minutes cooldown to reuse something like
7%minus hate buff for team and 100 magic damage(given extremely low bsd coeficients this would be more of a group booster then a necro booster)
nightmare companions
the icon looks like dogs, the name makes you think of dogs, so how about you just adapt the already existing guild renown pet and mob (like in lvl60 destiny quest) that looks like this
http://img854.imageshack.us/img854/4466/undeaddog.jpg
to be a 1 minute cooldown summoning 2-3 dogs wich place a dot like that
http://img32.imageshack.us/img32/7757/ripperbite.jpg
and maybe fear enemies or do a hinder movement once upon cast
silver perks
we only have 1 single working silver perk wich is chiling breath
please revise the other 3 so they actualy provide pve and pvp advantages right now apart from cb all suck bad and enough players gave nice sugestions to tweak them please improve them!
nerf nerf nerf
.reduce flesh to worms duration to 15 secs
.reduce all necromancer dots(current and future) to last max 15-20 seconds
.remove idiotic necrotic bombs from game once and for all!
hopes
i want a necro wich has clearly divided feat trees nightfall with cold magic one side and unholy+life leechs other side and reanimation pet enhancement only feats with mage pets and melee pets
i want more micro management for using pets sending them placing dots and have asured 800-1000 dps doing that is lame and boring!
would be far better if more pets like general of the dead could be feated enhancing pets performance acording to each "general" sumoned
that way at least there would be some management required to using pets
on the nightfall counterpart i just wish feats to be working and worth putting points in them, also more management of consuming dots like pestilencial blast+chill and if fixed spells granting debuffs consumable by shatter...
what i mean is spamming icetrike after placing dots is quite dull would be far better to have all diferent spells/debuffs able to be consumed by other spells with diferent efects, not just more damage but more possibilities of consuming dots to get life taps or an extra cc for example
hope you consider fixing all this still this year.
cheers and hope more players continue to provide sugestions for upcoming necro revamp