Quote:
Originally Posted by DarkNazareth
necromancer...
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I am sorry funcom choose the most stupid method to fix the necro class cutting spell damage which hurts on nightfall tree (the spell damage tree)because they boost pets damage it is stupid.If class was suppose to be a pet class why don't both feat trees have pets.
The necro where made into a better pet class but in the process the nerf the nightfall tree.In truth it is was stupid decision on funcom part because no one tree of any class should be useless.Funcom in the future "will" have to make adjustment to bring back the usefulness nightfall side.Funcom wants necro to be a definitive pet class and their fix did that.
As much necro players want to complain their pets where made "more" useful(at detriment of of nightfall)after the patch.The reanimation tree works and pretty effective in at its job.So if funcom choose to "nerf" us like the necro class then bring it on because if because now necro have definite role a "pet class", a definite pvp spec with void/blighted ones.Was what funcom did stupid?Yes but the necros in some ways are more effective now.
I will repeat again so maybe the people who like say "necro fix "like it means something will understand.DT don't have any "role",It is impossible to funcom to rationally say anything on DT need toned down,DTs currently are average at everything,master of nothing.If funcom give us a "role" like the necro class and pvp spec like necro class got ,we will be happy.Unlike the necro we don't a have a feat tree to nerf into useless both feat tree suck.Anything funcom does will be improvement to what we have now.Anything.