Go Back Age of Conan Forums > General Forums > Class Forums > Herald of Xotli
Reload this Page How to gem HoX gear?
Reply
Old June 29th, 2008, 04:09 PM     ryanreza is offline   #41
ryanreza
Herald of Xotli Stygian

Hyperborea-Judgement

Default

I conclude that Zendoc is a moron who cant spell. And oogley isnt much better.
Reply With Quote
Old June 29th, 2008, 04:14 PM     Zendoc is offline   #42
Zendoc
Herald of Xotli Stygian


Doomsayer PvP
Default

Quote:
Originally Posted by ryanreza View Post
I conclude that Zendoc is a moron who cant spell. And oogley isnt much better.
I conclude retards stick together. The movie Idiocracy comes to mind.
Reply With Quote
Old June 29th, 2008, 04:45 PM     LOLtex is offline   #43
LOLtex
Barbarian Cimmerian

Shadow Gypsies

Doomsayer PvP
Default

Quote:
Originally Posted by ryanreza View Post
I conclude that Zendoc is a moron who cant spell. And oogley isnt much better.
Why are you basing the subject of your insults on grammatical errors you yourself make?
Reply With Quote
Old June 29th, 2008, 04:51 PM     Zendoc is offline   #44
Zendoc
Herald of Xotli Stygian


Doomsayer PvP
Default

Quote:
Originally Posted by LOLtex View Post
Why are you basing the subject of your insults on grammatical errors you yourself make?
What kind of Grammaticool mistakes did he make. And I really want to know what they are.
Reply With Quote
Old June 29th, 2008, 05:32 PM     Imez is offline   #45
Imez
Herald of Xotli Stygian

Havoc

Doomsayer PvP
Default

Quote:
Originally Posted by oogley View Post
sorry but the invul makes a big difference if u want actual survivability, which was what was being talked about, and dont say "the best defense is a good offense har har" cuz thats just stupid and doesnt help solve the question.
When you play a class that wears cloth armor, fights at melee range, and can't heal, the best defense IS a good offense. There's nothing stupid about dropping someone faster than he can drop you, +5% extra mitigation isn't going to do a whole lot to help you stay up if it's at the expense of 5% more damage because HoX mitigates so little to begin with.

Every class has to play to their strengths, don't say we're stupid for giving advice based on our class... go back to your Bear Shaman forums with your +invuln gear.
Reply With Quote
Old June 29th, 2008, 06:00 PM     Scythes is offline   #46
Scythes
Herald of Xotli Stygian

Apollo

Tyranny PvP
Default

Ok, my question is i want to stack damage gems with a few slashing/crushing etc. gems. What am i supposed to use? I tried to find in the combat log the types of dmg that our attacks do. Not much luck.

Like do i need either:

+ Two-handed weapon Damage
+ Fire Damage (melee)
+ Fire Damage (Magic)

Which one of these stats effects what HoX abilities and will I get a noticeable improvement with stacking 1 kind or a mix of all of them.

It would be nice if the combat log helped me determine this, but it doesn't, any info would be nice.
Reply With Quote
Old June 29th, 2008, 06:11 PM     Mapekz is offline   #47
Mapekz
Herald of Xotli Stygian

Grindan

Tyranny PvP
Default

Zendoc, I agree with you completely. But please, shut up. You are making yourself look like a violent troll with nothing better to do. And I know, given your knowledge, that you aren't.

And oogley isn't a moron either. He's just trying to defend himself against your verbal attacks as opposed to care for your arguments. This petty immature bullsh-t belongs on the WoW forums.

Now, having said that...

oogly, read Zendoc's post on the previous page. He is correct. Yes, we agree with you that crafted cloth w/ invuln gems can match the invulns of heavy armor. The problem is, heavier armor also grants free +HP bonuses. And % invulns are basically added to that effective HP pool.

So 1.1x3500 gives 3850 effective HP for us, but 1.1x10000 11000 effective HP for those heavy armor wearers, assuming 3.5K/10K HP for cloth/heavy armor and 10% invulns to all sources of damage.

The invulns help, but not enough to warrant doing nothing but socketing for them. This game isn't like DotA where gearing for your major weakness makes you a demigod.
Reply With Quote
Old June 29th, 2008, 06:17 PM     ryanreza is offline   #48
ryanreza
Herald of Xotli Stygian

Hyperborea-Judgement

Default

I wasn't baseing my whole point that Zendoc is a moron on his grammar. I find him to be a moron to start flaming and trying to highjack a thread because another person he doesn't like posts.

And invuln is not worthless. How much Damage do you do when your dead? Im sitting in geared armor that gives 20% invuln to all melee and multiple +firemagic gems for damage. If your saying 10% invuln = 10% more hp then your silly for thinking it doesnt matter.
Reply With Quote
Old June 29th, 2008, 06:19 PM     Mapekz is offline   #49
Mapekz
Herald of Xotli Stygian

Grindan

Tyranny PvP
Default

Quote:
Originally Posted by Scythes View Post
Ok, my question is i want to stack damage gems with a few slashing/crushing etc. gems. What am i supposed to use? I tried to find in the combat log the types of dmg that our attacks do. Not much luck.

Like do i need either:

+ Two-handed weapon Damage
+ Fire Damage (melee)
+ Fire Damage (Magic)

Which one of these stats effects what HoX abilities and will I get a noticeable improvement with stacking 1 kind or a mix of all of them.

It would be nice if the combat log helped me determine this, but it doesn't, any info would be nice.
Double posting to separate two different responses, each moderately long.

+Two-Handed Weapon damage, +Slashing (melee), and +Physical (melee) all add directly to your weapon's base DPS.

So if you have +10 of either of those three with a base 100.0 weapon DPS, it will become 110.0 DPS. This scales well with combos, notably Body and Spirit Wrack.

+Fire Damage (magic) is currently not affecting most of our abilities due to a problem with the underlying mechanic dealing with how % modifiers for +damage abilities worked. Before, most of our abilities were getting a +100% bonus from Fire Damage (magic), so they'll be fixing that. Despite this, this stat does indeed affect about 80% of our abilities and is probably the best stat to focus on in your gear.

+Fire Damage (melee) is a funny one. It will add extra fire damage to all melee swings, but I don't believe to the weapon DPS itself so chances are combos that multiply weapon DPS won't benefit much from it. Fire Damage (melee) should also affect Fiery Weapons. After next week or whenever they put our +damage modifiers back into the game, we'll have to do some testing to see if Fire Damage (melee) will affect the damage of our fire-based combos such as Flame Lash, Fire Lance, and Pillar of Infernal Flame as opposed to +Fire Damage (magic) as was once the case. I wouldn't focus on this stat yet, though.
Reply With Quote
Old June 29th, 2008, 06:45 PM     Zendoc is offline   #50
Zendoc
Herald of Xotli Stygian


Doomsayer PvP
Default

Quote:
Originally Posted by ryanreza View Post
I wasn't baseing my whole point that Zendoc is a moron on his grammar. I find him to be a moron to start flaming and trying to highjack a thread because another person he doesn't like posts.

And invuln is not worthless. How much Damage do you do when your dead? Im sitting in geared armor that gives 20% invuln to all melee and multiple +firemagic gems for damage. If your saying 10% invuln = 10% more hp then your silly for thinking it doesnt matter.
Actually, if you read the thread I commented on his post initially(which attacked faustina's post and provided incorrect information) and he started trolling me. I just happen to detest his guild, so that just fueled the fire.

Regardless, my initial post wasn't a troll. It was informative even if it was vitriolic, as was my second and third.... fourth and on all bets are off.

Last edited by Zendoc; June 29th, 2008 at 06:52 PM..
Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -5. The time now is 03:54 PM.

Top

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.