Change to Tradeposts:
One of the changes to the tradeposts, which will be activated with this update, makes it necessary that players put their items on sale again. All items previously on sale will still be in the bank but not on sale.
GENERAL
- Several client crash and assertion error causes were fixed.
- The Noble Villas have been optimized. Some players should experience a noticeable increase in performance.
- Facial expressions have been added to a number of emotes.
- Female characters can now use the "pointdown" emote.
- The following emotes now work for both male and female characters: cheer, excitedclap, excited (formerly jig_f), flirt, hugefish, lightheaded, pushaway, trance.
- Players will now use the crawl animation when sprinting while swimming.
- Corrected several typos in dialog in many areas.
- Fixed the random seed on characters for animations
- When creating a new character you should no longer see lots of spam messages about gaining abilities etc after the cut scene at tortage beach is over.
- Path of Asura will now display where you are bound to.
- Sound system was optimized, lessening memory usage and improving performance.
- Fixed action animations playing on equipped weapons as well (for bow animations, in particular)
- Resolved several memory leaks
- Two players zoning from zone A to zone B at exactly the same time won't cause one of them to be invisible to the other one, anymore.
- Fixed root animation extraction.
- Made foliage removal to behave properly when disabled.
- "Interrupted!" will no longer be shown twice in chat when using the rest ability.
- Particle effects are not played on the character selection screen.
- You now get xp and can level by discovering resurrection points if you cross the needed amount for the level.
- /say should now be working again.
CLASSES
- You may now have up to two Team Heal effects (Renewal, Healing Lotus, Emanation of Life, and Martyrdom) running simultaneously.
Priest (General)
- Vindicator will now properly affect Soldiers who joined a group in Defensive Stance.
- Vindicator will no longer be removed when the Priest dies.
Rogue (General)
- Quick Dismount will no longer go on cooldown if used while moving.
- Quick Dismount will now work even with weapons drawn.
- Using Quick Dismount while riding a mammoth or a rhino will now result in an actual dismount, rather than just an ability cooldown
- Agile Mind is now a clickable. The cooldown is 9 minutes, and is reduced by 3 minutes per rank.
- Escape Artist will now always work. The cooldown is now 3 minutes, and is reduced by 1 minute per rank.
- Fixed being able to get a double sneak attack/mezz shot from stealth.
- Mountaineer will no longer be removed when the Rogue dies.
- Fixed locking of the hide skill that sometimes occur after resurrecting.
- General feat ability Ambush will hit for bonus damage against non-minions once more.
Soldier (General)
- You should no longer be able to charge corpses.
- Frenzy and Defensive stance no longer persist after zoning.
Assassin
- Assassination (2) buff will now properly appear in the Buff GUI instead of the debuff GUI.
- All Assassin combo damage and stamina costs have been rebalanced to match some newly adjusted animations.
- From the Darkness and Ambush should now occur correctly, when performed from stealth.
- When executing From the Darkness in stealth, you should now properly leave stealth.
- Clarified the tooltip and combat log for the Blindside ability to show that the target is the one losing the stamina specified.
- From the Darkness can be used while visible again.
- Feat ability From the Darkness' charge combo attack now has 100% crit chance.
Barbarian
- Cyclone of Steel II is now usable only with the correct weapon type.
- Ambidextrous will now increase off-hand chance by 2%/4%/6%/8%/10% per respective rank.
- Thirst For Blood will now properly increase the player's Stamina Regen values.
- Arcane Marauder will now properly drain mana with 4 feat points invested.
- Buffs from Reaver Stance will now display a stack count in the GUI.
- Buffs from Blood Rage Stance will now display a stack count in the GUI.
- Rampaging Horde now works for any class nearby, not just Barbarians. Description has been updated to reflect this.
- Rampaging Horde will now increase in duration based on the number of feat points invested. The duration is now 12/15/18/21/24 seconds per respective rank.
- The knockback part of Clobber will now also work if you are below level 22.
- Feat ability Finishing Blow now has a charge combo attack for bonus damage. Investing feat points improves the damage of the attack.
Bear Shaman
- Blood Champion will now give the proper buff effect when one point is invested in the feat.
- Blood Champion will now proc off Blood Flow (Rank 1).
- Iron Hide will now properly absorb all damage from the next hit inflicted on the Bear Shaman.
- Feat ability Ursine Rush now has a charge combo attack for bonus damage in addition to the bleed effect. The feat has been updated to improve both the combo and the bleed with further points spent.
Conqueror
- Rend Flesh's bleed effect will now stack in the proper order.
- Changed the name of the feat 'Improved Wrath' to 'Improved Fire Weave.'
- Changed the name of the feat 'Lingering Wrath' to 'Lingering Fire Weave.'
- Changed the name of the feat 'Skirmisher' to 'Fleet of Foot.'
- Rend and Tear will now improve the damage over time effect from Bloodbath I.
Dark Templar
- Invulnerable Soul now increases the amount of damage absorbed by Covenant of Invulnerability by 2/4/6/8/10 points per respective rank.
- While running the spell 'Soul Barrier, if you parry, evade, block, or the attacker misses, it will no longer go off your absorb shield.
- Blood for Aid I and III now has the same duration as the other ranks
Demonologist
- Fires of Gehenna will now have a 1 second cooldown applied to it after using Greater Flames.
- Chaotic Blast's damage component can now perform critical hits.
- Your permanent pets will now follow you when you zone, and if they are alive when you die, will reappear when you resurrect. Temporary pets do not follow you when zoning, nor reappear after your death.
- Shrink now has a new icon.
- Fixed an issue with a certain rank of Soul Spikes giving twice as much Magic Shielding value.
Guardian
- The Defiance heal effect will now use the proper icon in the buff GUI.
- Impale combo now has a squelchy fleshy sound when used.
- Feat Stunning Charge now requires 1H+Shield equipped to execute.
- Fat ability Impale now requires a Pole Arm equipped to execute.
- Feat ability Impale now has a charge combo attack for bonus damage in addition to the bleed effect.
- Feat Momentum has been updated to modify the charge combo attack damage
Herald of Xotli
- Tweaked the animation played for Pillar of Infernal Flame.
- Burn to Death I, Molten Steel Slash I, Pillar of Infernal Flame I now have new icons.
- The duration of the Flame Tongue buff has been increased from 8 seconds to 10 seconds.
- You should no longer move like in slow motion when exiting demon mode while moving.
- I Eat Your Heart will now properly heal the Herald after killing a minion.
- I Eat Your Heart will now properly spawn a Blood Pit after killing a minion, with the proper feat trained.
- Ability Hellstep now requires a 2H weapon equipped to execute.
- Hellstep ability now has a charge combo attack for bonus damage in addition to the burning effect.
Necromancer
- Blasphemy's cast time has been reduced to 2 seconds.
- Touch of Winter will no longer overwrite Ice Shackle's snare effect.
- Your permanent pets will now follow you when you zone, and if they are alive when you die, will reappear when you resurrect. Temporary pets do not follow you when zoning, nor reappear after your death.
- The spell Misdirection will now display an On Screen message when trying to cast when no targets are in range.
Priest of Mitra
- Empowered Repulse should also increase the length of the knockbacks by 1 meter for each point.
- Holy Conquest's bonus holy damage on the Devotional Prayer spell will now properly affect teammates.
- Channeling spells now use correct amount of mana per tick. Players should no longer be able to cancel spells early and recast them for a reduced mana cost.
- Channeling spells now use correct amount of mana when they are percentage of mana cost
- The knockback part of Repulse will now also work if you are below level 22
Ranger
- Cripple and Cripple Enemies now have new icons.
- Flesh Ripper and Piercing Shot IV now have new icons.
- Leghold Trap should no longer ignore Root Immunity.
- Traps should not triggered by corpses anymore.
- Incapacitating Stabs I now has a new icon.
Tempest of Set
- Inner Charge will now properly remove its effect after casting Lightning Strike.
- Set's Life Spark will now wait until you are fully dead before trying to resurrect you.
- When a player is charmed, he will follow the same rules as other pets (cannot be attacked by you, your team or your raid).