Oh yeah, I totally forgot about that. YG was never very reliable nor very current.
More info on stats available to the devs:
6/ If you can share this: how much server wider stats are available to the developers? Characters made, resources gathered, gold acquired, most kills by class, most deaths by class, most crafted item, most popular dungeons, bosses killed most oftne…. Most of us drool at the thought of having those stats to win forum arguments. In all seriousness thou: are stats important in day-to-day development, or perhaps they are just a tool used to monitor for very very serious issues?
The database contains a vast amount of information which can be cross referenced to aid in the solutions to many problems, however data can only really prove so much and should never be the only tool or factor in determining the solution to any problem. Something we added recently for example was zone traffic information to see where players are going and when, its some very interesting reading, especially during World Boss and PvP Festival weeks.
http://aochideout.blogspot.com/2014/...-pyzerius.html