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Thread: Fix PvP groups

  1. #1

    Default Fix PvP groups

    Jhebbal Sag is unplayable since the last update. For the first six players that join a game the group does not turn into a raid. That results in half the team not showing up on the map causing a lot of confusion.

  2. #2

    Default

    Seemed to work yesterday. Although the team balance was hilarious. 2 poms and a tos in 1 group and 4 soldiers and 2 rogues in the other.
    Halfdead/Ghiaour
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  3. #3

    Default

    Yeah, its kind of messed up. It's especially confusing when you can't see people from your "raid" stealthing.
    Retired

  4. #4

    Default

    Was this fixed along with the achievement hotfix? I know its not listed, but just wondering if it was still affecting JS raid.

  5. #5

    Default

    Still happening.
    Expert Shield of the Risen opener.

  6. #6

    Default

    Quote Originally Posted by Halfdead View Post
    Seemed to work yesterday. Although the team balance was hilarious. 2 poms and a tos in 1 group and 4 soldiers and 2 rogues in the other.
    I know this might take minis longer to pop but they should really set it up like group finders in other games, with a minimum of 1 heavy, 1 heal, and the remainder as random.
    I don't make points I make dents.

  7. #7

    Default

    Raid for the first 6 people to join Jhebbal Sag still broken.

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