Better loot, AA and xp on PvP instances. Like 500 % more
You people don't understand how that would be a problem to PVE'ers... The only solution that will work is one that will please both sides and that is: A total 3 server merge that sets the zones up like so... Upon zone entry there is two selectable options (PVE, PVP). PVE zones will be unchanged from crom. PVP zones will have player combat enabled, guards disabled, and XP from player kills increased 20%. One daily PVP zone will exist same as on Fury and Rage.
Usedtissue Necro 10//Emptycan ToS 7//Puggles HoX 6//Ammagaden Guard 5//Trollololo Conq 5//Bottlecap DT 2
PM me to sign the Minigame buddy sign-up petition: (http://forums.ageofconan.com/showthr...40#post2135540)
Sinfulpaws: https://www.youtube.com/watch?v=p6X8...ature=youtu.be
certified
- Remove daily rewards and the raid finder;
- remove membership bonuses;
- disable PVE XP for daily challenges;
- remove WBs forever on Crom;
- slow down the AA gain;
- lower the PVP XP gain or remove the streak system;
- remove AoE looting;
- add the missing mobs back to Khesh., F. of the Dead, and Eigl. Mount.;
- fix the 250+ms ping;
- take the key away from Saddur;
- revert T3, T3.5 (10.21.15), T4 (10.21.15), and GGG changes;
- remove energy and add skills (like taunt) back.
merge servers, leave everything like it is on Crom, but PvPers can flag themself open for open world pvp (once you flag yourself you cant unflag your char)
There's still people going to bori on either server actually, it's a bit rare but it happens. Ganking opportunities
Expert Shield of the Risen opener.