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Thread: 30.4% of a year since the last update

  1. #11

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    Quote Originally Posted by lmagowz View Post
    achievements update release will be very soon
    Still too late.

  2. #12

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    Quote Originally Posted by konungr View Post
    You invest the money to get the return. FC stopped investing the money into AOC so they lost return. .
    Fixed that for you.

    Quote Originally Posted by lmagowz View Post
    achievements update release will be very soon
    While this might indeed be an update some folks look forward to I still doubt that it will bring back players to do the things they did before they left again and afterwards be "Leroy Jenkins' lost son".
    If they add a lot of "weird" titles, requiring you to do silly stuff for them this can indeed be fun for a while, but it's nothing for longer terms, just the way a new minimap/dungeon won't satisfy people for long.
    I guess OT and the others were about stuff that would make players busy for a longer period again, the way RoTGS did when it came out.
    Not gonna happen.
    Last edited by Maelkjar; 29th January 2015 at 15:47.
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  3. #13

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    Quote Originally Posted by lmagowz View Post
    achievements update release will be very soon
    You new here? When have they ever put out something in a timely manner?
    Usedtissue Necro 10//Emptycan ToS 7//Puggles HoX 6//Ammagaden Guard 5//Trollololo Conq 5//Bottlecap DT 2

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  4. #14

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    AoC and Greece have a pretty simmilar crisis over the last 4(+) years
    .. and guess what!

    Greece has "new content" before AoC! who could have guessed
    Fury:
    Etheecx -Necrow R5
    Ebedokles -Priest of Agrigento [threw himself into the volcano!]
    Teargarden -Sin R8
    Teagarden -Ranger R7
    Tempgarden - DeaTea R8
    Teadealer -ToS R3

    Crom:
    Ethicx -Demonologist R10
    Bedtime -Guardian R5
    SponsoredHox R3 delight

    *Chaotic gooD*

  5. #15
    Per the Game Director Letter:

    Let’s take a quick look at what early 2015 holds.

    The first thing you will see in the 2015 is the new Achievement System. We’re aiming to patch that as a part of Update 4.5 in late January or early February. The first rollout of the achievement system will include Trials (awarded for dungeon run speeds) and include general achievements for PvE and PvP activities.

    A part of the achievement system rollout is a new notification system, which we will be taking advantage of later in the year to create a smoother tutorial and introduction for the game.

    For more experienced players, the new notification system will provide useful information about available content, challenges or events, for example, providing a notification that a World Boss event is under way.

    After update 4.5, our next major focus will be pushing the long-awaited Crafting system out the door. We’re hoping to have that in place during early 2015. The itemization of our content releases will rely, to some extent, on the crafting system so it is a major priority to get this finished.

    Speaking of content, I recently spoke about the PvP arena. As mentioned on the forums, the design document was mostly discussing things in terms of solo PvP, but with a fair amount of feedback being posted on the forums, we took a look at the design and expanded the scope to include expanded team sizes. The one feature that would drive the expense through the roof would be matchmaking, so teams for the arena will need to be self-organized.

    Beyond the Achievement system and Crafting system, we are still nailing down our production schedule for the year. You can expect to hear more about the status of Palace of Cetriss and The Slithering Chaos in an upcoming letter.
    Thread closed
    Content will come when the content is ready, and not before then.

    Thread Closed.
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