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Thread: Change how many ppl in raid from?

  1. #11

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    MMO always have zerges. Any zerg guild sooner or later divide into 4-5 groups and people from that groups help other guilds. Any guild have core group what lead raids and dungeons, and build guild around them. If guild don't have it, doesn't matter how many people they have.

  2. #12

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    I've always thought the saying "the more the merrier" was total crap ! And this applies to raids. 24 people is too much. Even with full servers it's too much. For sieges it doesn't really matter if one or two guy need to AFK 10 minuts because the baby woke up or what not. But For PVE, it's utterly tedious. Even in elitist guilds waiting remains a huge part of what you do in raids. And even from a social point of view 24 is too much. It's not like you bond with more than a fraction of the raid force.

    I like PvE, i do, but waiting most of my time for people i don't even like, going AFK every 10 minuts just kills me. And it's been like that since 2008, current population on Fury has nothing to do with it.
    Vali~The Mental Mushroom
    Vehl~The Pink Flamingo
    Vahlie~Redhead's bane
    Tisane~Kettle of Xotli
    Nvah~ . . .

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