Oki, so I'm still getting slammed and smacked about in the game.
I'm thinking about how the HoX plays, and would like to see the following changes in the game..(hey, you dont get if you dont ask )
We're a mage melee class that depends a lot... on buffs and debuffs to maximum damage. This is all good, but I feel that the buffs and debuffs take too long to cast and remove a lot of the 'fun' factor of melee. which is jump around hectic mayham raah.
Is it possible to make the buffs and debuffs instant casts so that they don't block us in place taking damage whilst we wait for them to load up...
Maybe make the points in the trees go to powering up the effectiveness of the buffs?
Obviously the spells, DE Avatar, (and the rest, chains, tongue, spitfire, etc) remain spells linked to casting ergo, need to load up... (why don't we have spell-weaving... ) But Soldiers don't need to load up changing their stances, they get a cooldown, but the switch happens straight away.. (right? I've not played my soldiers yet..) (and they don't get soul exhaustion for having used frenzy stance..)
Also is it possible to have a debuff worthy of the name? IF we have the least magic dps (I don't actually know any number crunching) wouldn't it make sense that our debuffs kick demon butt (and make us more usefull in group/raid situations?)
What do you guys think? Obviously I havent thought out balancing and how imba this that and the other will be. I was thinking more about playing style..