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Thread: which one of these 4 builds gives more agro?

  1. #21

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    It's not like there will extreme increase in damage or something, just a bit more of other stuff I personally like.
    Build I use for all the physical tanking (raids, 6 man etc, I'm too lazy to switch build often ) looks something like this http://goo.gl/TwdlL8
    where Dark Hand is taken as a filler with a bit of extra healing
    Drunk Templar Cimmerian

  2. #22

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    Quote Originally Posted by Ocelotti View Post
    It's not like there will extreme increase in damage or something, just a bit more of other stuff I personally like.
    Build I use for all the physical tanking (raids, 6 man etc, I'm too lazy to switch build often ) looks something like this http://goo.gl/TwdlL8
    where Dark Hand is taken as a filler with a bit of extra healing
    If you want more aggro and a sturdish/conservative build for physical tanking, go for something like this (for 6men and raids):

    http://goo.gl/duJ5Hw

    And keep an all around Dread build like this for Emperor, General and only a few HMs (demigod, last wyrm boss, eventually candle boss):

    http://goo.gl/QN2Ost (last point where you like)

    I would really never give away Cunning Deflection in any build.
    I have tried that in the past for long time, and it was a fail. Cunning is really useful.
    And in your build you gave up Cunning to get next to nothing (no significant aggro).
    If you really want overboard aggro go proper way: tali.

    And if you really want OP aggro and DPS keep also ready a build with Desecration / General, something like this:

    http://goo.gl/bPsbm8

    With T4 gear you can still tank 90% of bosses with this build, why use a gimped dread build with less aggro, less DPS and even almost less survivability?
    It's wrong, but tali DT is insane, it's something realized already.
    Dread builds are still nice in some situations, but tali > dread most of the times, until funcom doesn't change this tali / vom / crit / tap / ritualistic bloodshed thing.

    The only thing changed so far, that made dread builds a bit more interesting, is the added Hate Increase to Depravity Covenants. That's nice, now dread build on bosses like emperor (that needs a lot of hit rating) has way more aggro. But overall tali is as op as it was before in all situations it is usable.
    Last edited by Korando-AoC; 26th September 2014 at 15:44.
    Retired nab.. once it was Korando (PvP 10 BS), Andromaeda (PvP 10 Sin), Calore (PvP 10 Demo) and minions...

  3. #23

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    It's not a big secret that I'm a noob, but I guess here I just made my point wrong. The build I've posted is used for all the stuff that doesn't hit heavy with magic. All tier raids, HMs, solo whatever. That's why there are 2nd stun, dread shadow, Reaper of Malacodor, ISC etc. I got separate build for heavy magic hitting stuff (Emperor only mostly) and 2 pvp builds. That's it, I don't need more tanking builds, because I'm too lazy to switch more often

    And to have all this small stuff I'm giving away Cunning Deflection, which is great and useful tool, no doubts in that, but it's still possible to tank everything without it. I do that for last 2 years or more. Can't remember when I did gave it up. Including tanking of T4 and all the HMs. Downside of this is, that I'll die if I make a mistake, where Cunning Deflection would save me for sure. But I think that it's better no to do any mistakes in first place.
    Drunk Templar Cimmerian

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