1. Leveling up to 80.
2. Starting to tank.
3. Gear
4. AA
1. Leveling up.
I'm just here to help out the new guards.
To begin....When you are leveling if you don't want to go through the levels like a sloth you have to use a Polearm.
I haven't messed much with the leveling spec but, just make it somewhere along the lines of all out dps
Up to 74:
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Start in Tempest until about level 16 or 17.
After that go up all the way up to 5th rank of sustained rage then finish out tempest.
Guarded frenzy will be more for when you are lower 70s in Kheshatta.
Other than that don't have much to say about leveling. Use XP pots if you have them
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2. The start of be expected to tank.
Gear wise once you hit 80 go farm the World Boss.
Once you get full T1 and T2 mix you can really start tanking.
That gear will give you enough hate.
This is a great spec to start out with for armor fights:
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This is the same exact spec just more into protection in general:
11404e2404e88054c7053360539a04fb2054600507804f4f05 208055f4051a50559005658064c8052700620c052d061a8461 b4c620c261cd861c7661f346205c61f94
Rotation
Shield Slam (Aggro grabber)
Guard Destroyer III rank(3)
Counter Strike IV rank (4)
Bloody Vengeance (Filler)
Shield Slam (aggro grabber)
Titanic Smash (Nice dps)
Overreach VI rank(6)
Repeat as well as you can.
Throw in strike and guard when you need the little more damage deflection.
The Guard Destroyer so early because crit hit make more aggro than regular hits by far.
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3. Gear
As i said earlier start with world boss gear.
If your final goal is to do T4 then with your world boss gear start Off-Tanking. Once you start getting a nice amount of rare trophies.
Now the gear that i went for that was the run of the mill gear and fairly simple to get just have to run some dungeons and get about 500 rares give or take some.
http://aoc.is-better-than.tv/armory....GO8QdGfwFGIjHX
That's a link to the gear set that would be the most generic and one of the most simple full Khitai purple set in my opinion.
When you run T4, IF you do get into it you should have the super geared tanks to deal with the protection fights.
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4. AA
The one's you NEED.
Resolve-removes most debuffs
Forced Engage-Name says it all.
The one's that is almost needed
Stall the Avance-Gives 50% damage reduction for 3 hits
Elusive nature-Increases the chance you will critigate a crit hit.
Chromatic Warding-Increases protection
NOT FINISHED YET..FINISHING TONIGHT