Because this thread contains far more intelligence than the default crap. Henry is %100 correct in saying the "art of tanking" in AoC is the art of being able switch agro at whim. And when your basic agro is bad and damage aka your actual ability to hold agro depends almost wholly on uncontrolled random buffs, it's not a good thing. In fact it's a very bad thing to have uncontrollable huge spikes and therefore uncontrollable huge gaps in your agro generation. Hello VoM (also hello stupid **** like "VoM or gtfo").
While this very badness is cured when those random buffs proc so much that it might as well be a constant agro boost, it sets a new and higher agro standard at top of the old agro spike. This breaks other tanks' normal and properly functioning agro. And just piling on more damage to other tanks to compensate for one class' bullsht is an awful solution. Hello Age of Conqueror.
And now you lot want the same shitty "solution" applied to guard? I'll tell you what'll happen if guard agro is "fixed" with "moar deeps": The dps classes rise up and there's revolution in the streets of Tarantia, they demand more damage "to be relevant", rivers flow salty with tears, game's and forums' air becomes even more toxic. Also they'd be right: templar has long been called sin in heavy armor, barb has become all but obsolete due to carnage conq crap and someone would probably figure out a way to compare "improved" guard to ranger for maximum symmetry. That sort of snowballing shitfest would sooner or later cause a new wave of revamps to dps classes (no doubt the old and fake promise of mage revamp will fan the flames), hugely increasing damage output of the average group/raid. I won't repeat what the hell is wrong with too much dps once again.
No. Being bullheaded over one shitty feature of a single class should not wreck the entire ****ing pve balance. VoM and conq damage need to be fixed, not the guard.
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Also guard is not weak. Nobody (with a brain) says guard is weak, they're saying dt/conq is too strong.