So, the Unchained dungeons look absolutely phenomenal! I was afraid the loot will suck and thus the dungeons will never be played(coils/all of turan etc.) BUT the loot with a bit of tweaking will be mouth wateringly awesome! These dungeons will be played again and again like AoK unchained. I see a new movement away from 24 man raiding (which is being slowly phased out in the mmo industry aka TESO wont have it) and more into the 6man dungeoneering. But...
I know a lot (well some) of you still like to raid so I was thinking why not break raids apart into 6 mans. That is to say make 4 6man instances wherein each instance must be completed(in no particular order) throughtout the week and at the end of each instance (probably a boss) a key will drop. Then once all 4 keys are acquired you can open a chest(with all the epic loot).
Obviously, the same toons can't do multiple instances (as after completing one you will be bound). Further you would probably want unique accounts to do each instance since at the end (when going to get the chest) you would still need to form a 24 man raid group so everyone can roll for loot. This allows for a raid that can be done all at once or piecemeal with certain members present in accordance with the varying schedules for everyone in the raid. Thoughts?