Originally Posted by
Loaf-of-Evil
Regardless of what you THINK, I know necro is easy in pvp. I have pvp 0 necro and have done two minis with it. First one went 8-0, second one 10-5. Cast dot, cast dot, run around corner and spellweave. If you die, spellweave. If I was more than a fresh 80 with any gear, it would even be more easy. Only thing that really needs to change for necro pvp is to make dots die when necro dies.
If a melee gets close enough to you, do you not think they should have an advantage? I mean, if necro has dots, range, AND close range survivability, what is the point of any other character?
Do not kid yourself, necro is easy pvp. Learn to move, use your cc and los, you're a pro. Very boring for me, melee is where it's at.
Giggity!