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Thread: Mount Speed

  1. #1

    Default Mount Speed

    Is there a forum link/site that has the complete mount list and the speed of them?

  2. #2

    Default

    I think it goes like this:

    Camel/sloped-back horse, regular horse, fast horse, loot drop tigers/wolves, faction tigers/wolves.

    Please correct me if this is inaccurate.

  3. #3

    Default

    Quote Originally Posted by Amabala View Post
    I think it goes like this:

    Camel/sloped-back horse, regular horse, fast horse, loot drop tigers/wolves, faction tigers/wolves.

    Please correct me if this is inaccurate.
    looks about right, not sure theres a diffrence between shop tiger and swift horse though

    u also have Armour horse in there somewhere
    Kinaputten

  4. #4

    Default

    Im pretty sure Hyrkanian horse is faster than all of those.

  5. #5

    Default

    Mounts speed got equalized in revision 3.3.8 for speed /sprint for each mount class. Only differences are the gfx and special abilities / stats. There are more pots on the speed etc over there..just too lazy to sort. Will double check tonight on 2 boxes to make sure start / stop run at same time across plains.


    Taken from forums-us.ageofconan.com (old forums.. get em while they live)
    http://forums-us.ageofconan.com/show...ed#post3055303


    MOUNTS
    As part of the larger Sprinting-revamp we decided to also re-examine how we handle Mounts in our game, also taking into consideration possible future additions and changes. Our first step towards achieving that goal has been to normalize a lot of the differences that have, up until now, existed between the various available Mounts.

    This is perhaps best explained by saying that we now have five different "categories" of mounts, and that the only difference which exists within one category is the visual model of the mount.

    In other words, all Mounts within one category, regardless of their visual model, will move at the same speed (including the same sprint-resource regeneration rate), have the same buff (including knockback-resistance) and, all things considered, function exactly as any other Mount from the same category.

    The 5 categories are:

    Basic Mounts

    This category becomes available at level 20 and currently consists of various Camels

    Siege Mounts
    This category becomes available at level 40 and consists of the various Rhinos and Mammoths. While they require no skill to function as Mounts their special attacks are still tied to the "Rhino Riding Training" and "Mammoth Riding Training" manuals.

    Level 40 Mounts
    This category becomes available at level 40 through obtaining the skill "Basic Riding" and consists of all regular Horses

    Level 80 Mounts
    This category becomes available at level 80 through obtaining the skill "Advanced Riding" and consists of the various Swift Horses and Armored Horses.

    Exotic Mounts
    This category becomes available at level 80 through obtaining the skill "Exotic Creature Handling" (NOTE: more on this skill below) and consists of the various Tigers, Wolves and Hyrkanian Horses

    In addition to clearly defining these Mount-categories and taking steps towards eliminating any differences within each category we've also renamed the "Art of Eastern Riding" skill to "Exotic Creature Handling". This will not affect any users who have previously obtained the skill; they will still be able to use their Mounts just as they were before the update, but we felt that it was a necessary change which enables us to add more creatures to the "Exotic Mounts" category in the future.


    There does seem to be an exception with the Tarpani Stalion (quest), its an exotic i believe, however does not need advanced riding to use just basic and also has more stats. Also costs 200g ontop of books and questing
    Last edited by Vaere; 15th August 2013 at 18:31.

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