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Thread: Patch 4.1

  1. #11

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    Resurrection points are now listed from nearest to farthest on the resurrection GUI.

    ... I suppose the ress of a conq or a healer is not resurrection point. The annoying bug of the still there.
    -> DT:Stiraqvcrn; Necro:Munyidora; ToS:Stiraqvaa; Guard:Stirameco; BS: Stiraqcanya, ...

    If you see one Stira wipeing a group or a raid Its me

  2. #12

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    Quote Originally Posted by xiulo88 View Post
    Resurrection points are now listed from nearest to farthest on the resurrection GUI.

    ... I suppose the ress of a conq or a healer is not resurrection point. The annoying bug of the still there.
    Ugh!!!!!!!
    Pontuz - HoX
    Ponthus - Demo
    Pondtus - DT
    + plenty of alts like everyone else

  3. #13

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    Quote Originally Posted by Radek87 View Post
    Item: Mining Axe of the Oxmal

    http://imgur.com/X15Rik6

    225 DPS ?? Rly ??

    vs T4 DT sword 122 DPS, looks like You guys made mistake on this item... Please fix it asap.
    Typical Funcom.

  4. #14

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    PoM/ToS dungeon belt(Shimmering Stars set) from DS collector also has 443 armor...don't have image of that, but I bet you can find it for yourselfs Either bug or funcom just made ultimate DT belt

  5. #15

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    So we tried coils earlier today and it looks like those awesome blues weapons drop off adds. That means you can get a DT sword with nearly double the DPS of an ibis with a group of 3-4 people lol
    Usedtissue Necro 10//Emptycan ToS 7//Puggles HoX 6//Ammagaden Guard 5//Trollololo Conq 5//Bottlecap DT 2

    PM me to sign the Minigame buddy sign-up petition: (http://forums.ageofconan.com/showthr...40#post2135540)

  6. #16

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    Quote Originally Posted by Usedtissue View Post
    So we tried coils earlier today and it looks like those awesome blues weapons drop off adds. That means you can get a DT sword with nearly double the DPS of an ibis with a group of 3-4 people lol
    They know about it, so it will be fixed eventually. Probably this week I would bet. Next week at latest. This is too big an issue for it to remain live for months (I would hope, lol).

  7. #17

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    Quote Originally Posted by tapwater View Post
    They know about it, so it will be fixed eventually. Probably this week I would bet. Next week at latest. This is too big an issue for it to remain live for months (I would hope, lol).
    they will fix it next patch..so when was the last patch? just a couple months mmh?

  8. #18

    Default

    great patch funcom!!!!1111


    long live PVE

  9. #19

    Funcom

    Quote Originally Posted by tapwater View Post
    They know about it, so it will be fixed eventually. Probably this week I would bet. Next week at latest. This is too big an issue for it to remain live for months (I would hope, lol).
    We are preparing that update currently. The plan is to get it out to the live servers this week. Pending testing of course.
    <table><tr><td><a href="http://www.funcom.com"><img src="/images/avatars/funcom/transparent_logo_official_3.png" alt="Funcom" border="0"></a></td><td style="color:#343434"><span style="font-size: 10pt">Oliver 'Tarib' Kunz</span><br><span style="font-size: 10pt;">Senior Community Manager </span><br><br>
    <span style="font-size: 7pt"><a href="http://ageofconan.com">Age of Conan Website</a> | <a href="announcement.php?f=8">Social Guidelines</a> | <a href="http://www.ageofconan.com/support">Customer Support</a> | <a href="http://ageofconan.com/gameplay">Gameplay Overview</a> | <a href="http://www.facebook.com/pages/Age-of-Conan/60198038350">Age of Conan on Facebook</a>| <a href="http://twitter.com/funcom_conan">Age of Conan on Twitter</a></span></td></tr></table>

  10. #20

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    Quote Originally Posted by Tarib View Post
    We are preparing that update currently. The plan is to get it out to the live servers this week. Pending testing of course.
    Are you also preparing to fix the long over due minigame que bug with this patch? (did the last patch include 200 bug fixes) seems like you forgot to include it on the last patch
    -also my character keeps get stuck to walls and CCed under the mini map! are you fixing this bug?

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