Sure it's not an excuse for everything but then I did use words like "most", "vast majority" etc so I never denied the existence of a few real cheaters (just like in every other game anyway).
I know some of the people who quit or moved to a pve server because of the "cheaters" and let me assure you they are just some of the most awful players ever in pvp (the kind of guy who keeps spamming CCs on someone with immunities running or unleash all their burst on someone with a bubble etc). Funny thing is some people are now saying that the pve server has actually more cheaters (much bigger population so it could very well be true for all I know)
http://www.youtube.com/watch?v=_2kYzZLkVS8 this bug I mean (effect could be even bigger sometimes) - that was on euro servers with players who had a very low latency (much less than 100ms). It resulted in a lot of hack accusations for some of our best rangers. We hardly have any of those left now though so you rarely hear about it anymore. I suspect that the fact everyone has 100+ latency also greatly reduces the occurrence of this bug (that was apparently caused by a massive latency difference i.e. the ranger had 20ms and I had 100ms and I would see him move weirdly and make long jumps because of how fast he could chain his actions)
My point was only that Fury is not a "hacker server" and that the Russians are not a vast "hacker community" ruining the game like some people keep saying.
Is it really hard to understand that Europe being a much bigger playerbase there's bound to be more cheaters as well as more false accusations? You know we still have 2 active pve servers here (Crom & Mitra) and Fury is far from dead and still has some open world action, sieges, Bori fighting, 24/7 minis etc (even in summer) + the hm groups and pug raids.