Originally Posted by
noite80
first off there is only 1 dot wich is game breaking to prevent capping and you playing as conq arent realy afected by it given if you pop blessing you wont be interrupted by dot and can cap without a problem.
wich pretty much you can do if melee are hitting you as well pop a bubble and cap maybe use pre-emptively anti cc as well.
you have 4 distinct necro dots
mark of the devourer lasts 30 seconds low damage mostly casted to self heal necromancer looks like an open mouth.
absolutly nothing game breaking there.
pestilencial blast last 15 secs by default 20 secs with aa's looks like a green skul and can crit higher then any other dot, and can be consumed by chill in a big burst of frost damage.
nothing game breaking.
flesh to worms loos like brownish entangled earth worms icon, without aa's last max 32 secs with aas lasts 42 seconds, this one is the problem given it lasts so long it debilitates infected for too long and i for one have asked for years to have it last max 20 seconds.
if necromancer has infestation spec players close to a target infected with flesh to worms can gain a new dot with half the damage and lasting 30 seconds called infestation.
hope this clarifies things for you reguarding necro dots.
your playing conq pop retaliation and you will deal excruciating damage to any necro who placed his dots on you.
and like i explained if your in a minigame and want to get a flag pop blessing and you wont get interrupted.
necromancers have 3 stupid as hell mechanics wich are lame ass necrotic bombs wich can burst around 1k each thrugh some classes bubbles , 42 seconds flesh to worms, extreme range of pet control.
the problem with this dot is how long it lasts exclusively.
in a team without healer ftw+infestation can keep whole team on low health because it keeps them in combat unable to use rest ability for extended periods of time thus gimping whole team while necromancer can be sw to max out damage away from any danger.
like me and many who already quited game or class; class has been on dire need of a revamp for long years now and those 3 mechanics need carefull and pondered adjustments.