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Thread: New PvP gear

  1. #171

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    we shoud ave possibilities to choose between different gear as pve can :
    the same choise we got in pve , but for pvp ( dmg gear , survival gear , and why not anti cc gear )

    pvp shoud ave 4 or 5 different gear set for each class

  2. #172

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    Exactly. One way to do it, is simply to give the merchants in the armories different gear options with a more cultural look and different focus. If you do it culturalwise, you can easily use and slightly modify existing shop vanity armor and rarely used or low level instance armor design for it.
    This can even be combined with a cultural renown...arenas...culture specific mini-games/pvp zones etc..

  3. #173

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    Quote Originally Posted by Krakren View Post
    we shoud ave possibilities to choose between different gear as pve can :
    the same choise we got in pve , but for pvp ( dmg gear , survival gear , and why not anti cc gear )

    pvp shoud ave 4 or 5 different gear set for each class
    Yes, that I agree with and have suggested before. It would be great to have different pvp sets to allow us to customize our gear like in GW1 (I also REALLY want vanity options in pvp, maybe with more limitations than in pve but still something to make toons look unique).

    If everyone just has full standard pvp t3 gear it will be a boring war of clones with soldiers stomping over everything.

    -----BUT let's remember that this also means that class balance issues will become crystal clear and that FC will have a chance to improve on that for real (these days there's simply too much bullsh!t with gear and AA and no more conq-like revamps pleaase).
    Expert Shield of the Risen opener.

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