Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: Root immunity change suggestion

  1. #11

    Default

    Quote Originally Posted by Bibik View Post
    We talk about root immunity duration not cd of CC's.
    For arguments sake let's say the AOE root immunity is 15 seconds, and the timer for the immunity starts when you're rooted. So you have 5 seconds of grabbing your ankles then 10 seconds of running around before the HOX roots you and you go through the same thing until the TOS roots you again as quicksand has a 30 second recast (from memory).

    I understand the suggestion (I play a TOS too) but the CCs have immunities based on the rated power of the CC which includes factors of if it's single target or AOE, effect applied etc. IMO if they changed the immunity for quicksand that would effect all AOE roots not just the TOS quicksand. As Zatochi already pointed out, change one immunity you're changing them for all classes to try and keep it fair. (yes I said try because no one will ever think the same way about what is or isn't fair)
    Last edited by Blindman-au; 14th May 2013 at 21:42.

  2. #12

  3. #13

    Default

    Quote Originally Posted by Anatu View Post
    The TOS Root is the longest Root in the Game

    No thank you for reducing the immuntity effect
    I miss the good ol' 20+ second Storm Chains. :P (That never seemed to break on damage)

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •