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Thread: Sepulcher of the Wyrm

  1. #81

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    Quote Originally Posted by cins View Post
    Why are your tanks insisting on getting clobbered until they die? From what I've seen, this phase you're all going on about is utterly straightforward spanking. Run the hell away, it's trivially easy to not get killed by a melee only boss. Except for the few HoC bosses who like to throw No Escape, no self respecting tank with heals should die to a boss without ranged attacks/wipe timers.

    Of course, if it does have No Escape (it tends to pop up in most unexpected places such as Forgotten City) then nevermind.
    Boss tends to reset very easily when kited. even when being attacked by other players. cant hit the person with agro he just runs back to the middle and you have to start all again

  2. #82

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    Quote Originally Posted by Harthorg View Post
    Boss tends to reset very easily when kited. even when being attacked by other players. cant hit the person with agro he just runs back to the middle and you have to start all again
    If you los the aoe around the center orb he don't reset (that i've seen), but the other 2 he does.

  3. #83

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    Quote Originally Posted by Harthorg View Post
    Boss tends to reset very easily when kited.
    That's yet another bug then. If kiting wasn't "allowed", some proper anti kiter mechanic like Kylikki's would exist.

  4. #84

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    Quote Originally Posted by Herath13 View Post
    If you los the aoe around the center orb he don't reset (that i've seen), but the other 2 he does.
    I have seen him reset when doing that a few times around the center orb.

  5. #85

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    this is funny how the community reacts to any change in the''sepulcher of the wyrm''...

    - first it was too hard, undoable...bla bla FIX IT !!!

    - now they fixed it, nerfed it and it is doable... but still people flame and whine IT IS TOO EASY !!! FIX IT !!

    decide what you want... -.-'
    The body is but a vessel for the soul, a puppet which bends to the soul's tyranny. And lo, the body is not eternal, for it must feed on the flesh of others, lest it return to the dust from whence it came. Therefore must the soul deceive, despise and murder men.
    ---
    Zarathustra - Dark Templar
    Utawarerumono - Bear Shaman
    Caim - Herald of Xotli
    Silmeria - Assassin
    Nekoruru - Conqueror
    Manah - Priest of Mitra
    Samanosuke - Guardian
    Isztaria - Demonologist
    Lenethia - Ranger

  6. #86

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    Quote Originally Posted by magnum92 View Post
    Who said they should boost his damage? Make the adds more difficult, and also they should make 1st and 2nd fight harder.
    Difficulty is perfect atm. No need to waste precious devtime on this again instead of Coils of Ubah-kan.

  7. #87

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    Its fine the way it is now, stop QQing about it. The boss hits hard oh well. Dts don't need to be in pajamas for every fight.

    2 decently geared tanks 2 healers that can pay attention, and its easy. Don't need to stack classes either.
    Halfdead/Ghiaour
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    Time Trial Vids

  8. #88

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    Sepulcher cleared in just under 14 minutes & 30 seconds. If you want bragging rights post a better time.

    2 DT's
    1 Conq
    1 ToS
    1 BS
    1 Necro

    This is what PvE'ing has come to... lol
    Gankaskhan - Currently acquiring the Blossoms set.
    Gank
    1. (Am. slang) To steal in a surreptitious or underhanded manner.
    2. (O.L. slang) To gang up on and frag an opponent in an MPG.
    3. (Am. H-Hop) Character assassination.

  9. #89

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    Quote Originally Posted by sth4485 View Post
    Sepulcher cleared in just under 14 minutes & 30 seconds. If you want bragging rights post a better time.

    2 DT's
    1 Conq
    1 ToS
    1 BS
    1 Necro

    This is what PvE'ing has come to... lol
    Ohh, a challenge...
    Halfdead/Ghiaour
    Grandmaster Tos
    Rogue Angels
    Time Trial Vids

  10. #90

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    Quote Originally Posted by LordCaim View Post
    this is funny how the community reacts to any change in the''sepulcher of the wyrm''...

    - first it was too hard, undoable...bla bla FIX IT !!!

    - now they fixed it, nerfed it and it is doable... but still people flame and whine IT IS TOO EASY !!! FIX IT !!

    decide what you want... -.-'
    Pretty sure people complained it was bugged and asked funcom if that was true, but got no response. And people asked for better gear, which is totally reasonable, considering it's the newest and hardest 6man. That's all I saw so I'm not sure what you're reading. Don't know what is wrong with that.

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