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Thread: Sepulcher of the Wyrm

  1. #31

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    Q_Q, "fixed". Last boss is WAY to easy now. Boss should recast assemble support atleast every 30-45sec/10% health. Only one set of adds was a boring (but kinda welcome) fix
    Skrymirne/Skrymirna/Skrymirni(Guards) Hildrida/Toireasa/Nudde(Conqs) Radgrid/Eirne/Ciannait/Boudicia(DTs)
    Crudelita/Cruelida(Barbs) Sindarilla/Cliodhna/Noinin/Fionuir(Sins) Pinnesenida(Ranger)
    Nuadhu/Maihread(Poms) Toselita(Tos) Qtie/Macushla(BS)
    Livtrasir(Necro) Helsvitje(Demo) Niuth/Niuthiune(Hoxes)

  2. #32

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    Nice ninja patch FC. Now just one rounds with adds and they cant take a ****. Way 2 easy.

  3. #33

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    So, how is it done?? We're on the last boss right now


    any help, would be appreciated.
    Gankaskhan - Currently acquiring the Blossoms set.
    Gank
    1. (Am. slang) To steal in a surreptitious or underhanded manner.
    2. (O.L. slang) To gang up on and frag an opponent in an MPG.
    3. (Am. H-Hop) Character assassination.

  4. #34

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    There's no such thing as a too easy boss. The Supernal Custodian of Yoth is OK-ish now (we got 2 waves of adds, not sure what exactly is the criterion for spawning the 2nd wave), but the plain Custodian of Yoth (the one you fight in the second phase of the fight) still needs a huge nerf to his damage output.

  5. #35

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    Finally at least its doable now. Just leave it the way it is imo.
    Halfdead/Ghiaour
    Grandmaster Tos
    Rogue Angels
    Time Trial Vids

  6. #36

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    What? They finally fixed those spawned adds? And directly patched it on live servers? Without any notes? Wait... its Funcom... good job! Now I can complete the quest after 4 months

    Thx and lets move on.

  7. #37

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    Quote Originally Posted by cynara View Post
    There's no such thing as a too easy boss. The Supernal Custodian of Yoth is OK-ish now (we got 2 waves of adds, not sure what exactly is the criterion for spawning the 2nd wave), but the plain Custodian of Yoth (the one you fight in the second phase of the fight) still needs a huge nerf to his damage output.
    He could indeed recieve a small nerf. They added more time between the stacks, but there's no way you can finish him off before hitting 10 stacks anyway, so that's really not a nerf.. Reduce dmg output with 10% or so and it's fine.

    Maybe amount of add spawns are timer related? Have just done it once since patch, and having only one spawn makes the whole part pretty trivial (where trivial can easily be read as boring, more action is good action).
    Skrymirne/Skrymirna/Skrymirni(Guards) Hildrida/Toireasa/Nudde(Conqs) Radgrid/Eirne/Ciannait/Boudicia(DTs)
    Crudelita/Cruelida(Barbs) Sindarilla/Cliodhna/Noinin/Fionuir(Sins) Pinnesenida(Ranger)
    Nuadhu/Maihread(Poms) Toselita(Tos) Qtie/Macushla(BS)
    Livtrasir(Necro) Helsvitje(Demo) Niuth/Niuthiune(Hoxes)

  8. #38

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    so the first phase of the fight ist really nice now, the second part is still too hard on the tanks if u go with 2tanks,1-2 heals u need really good geared tanks

    done it a couple times today, always got 2 set of adds in the "other" world..

  9. #39

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    First ppl complain its too hard then they complain its broken now they complain its too easy...

    No wonder FC doesnt bother fixing things

  10. #40

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    definitly not too easy (atleast on the tanks^^)

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