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Thread: Necromancers at Endgame

  1. #31

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    Quote Originally Posted by noite80 View Post
    crom laughs at your waves of fail
    Crom laughs at your band of dead fart minions blocking raid rooms


    Last edited by Calore; 19th April 2013 at 16:52.
    Retired nab.. once it was Korando (PvP 10 BS), Andromaeda (PvP 10 Sin), Calore (PvP 10 Demo) and minions...

  2. #32

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    Quote Originally Posted by Calore View Post
    On sinle target fight necro are usually on top, higher than sins and carnage conqs too
    Exactly where should be HoX instead of necro...
    Xuhotl - arcimage of the city of Xuthal in service of great army Futilez - HoX PvP lvl 10
    Bordhi - Khitai legionary - DT PvP lvl 7
    Bahary - vampire and your nightmare - Lotus Sin PvP lvl 7
    Shiwan - the last of Corrags - retired noob Barb PvP lvl 8

  3. #33

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    Quote Originally Posted by StygianNecro View Post
    How do Necromancers play out at PvE endgame? Raids, faction, grinding, etc.
    They are demanding, but fun.

    You can choose between different pets and playstyles, have a lot of abilities to use, a great number and variety of cc's, and your biggest problem will be to find a tank good enough to hold aggro against your damage. In solo PvE, the necro really shines, as its multitude of abilities gives him the right tool for just about any situation you'll face while questing/grinding.
    Be prepared for the difficulities, though. The feat trees are weird, some spells are just useless, the myriad of pets is more confusing than helpful, and there's the aforementioned aggro thing*. In Kithai, you'll feel a bit fragile at first, but with careful pulling and by using your cc's and pets wisely, you'll manage better than most.

    When you master the class, however, you'll be a welcome addition to any dungeon group or raid, and outdoor pve mobs will scream your name in fear and pain during server down times (or whenever they try to sleep).

    *Before T4 and T3.5 were released, I was proud to claim to have died from aggro on each and every raid boss the game had to offer. Still working on how to die on some of the new bosses, but the progression is promising so far!
    Last edited by Khaletohep; 9th May 2013 at 23:06.

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