Since the community update last week, there have been two more versions deployed to the test servers. Besides the further improvements to the Dreamworld engine integration there are always also changes of content and gameplay mechanics, some tweaks to classes, PvP mini-games as well as addressing some of the remaining issues to test their efficiency before they are considered to be brought to the live servers. There is for example also a new addition that will let all classes use Quick Dismount while moving on a mount. Pending testing, we should know more about when we can expect the engine integration to be ready for the live servers and will let you guys know as soon as possible.

Besides this production update, we also want to point out that we are planning a couple of new community features that will be available in 2011. Those will include interviews and behind-the-scenes information as well as highlighting some members of the community plus a few competitions with prizes to be won. More information on these activities and plans will be revealed in the weeks to come.

Also don't miss the "Monthly Development Update - January 2011" that was published earlier today. It contains information about upcoming content.

And on a side note ... the Funcom website at http://www.funcom.com has been overhauled and given a fresh new look and feel. Go check it out if you haven't already.