COMBAT
- Players should no longer be able to be stealthed on a mount anymore.
- Removed the column damage effect from spells with splash damage when Spellweaving.
- Procs should not reflect off other procs anymore.
- Charge should no longer go on cooldown when targeting friendly targets.
CLASSES
Guardian
- Skewer's snare debuff now follows the normal rules for Snare Immunity.
Necromancer
- The spell 'Quell the Ether' should once again display its particle effect.
Ranger
- Shield Bash is now available at level 20. As a result we have changed attack directions to UL (starter) and UR (finisher), as the previous directions are not available at level 20.
QUESTS
Tarantia Common District
- It should now be easier to get the quests to infiltrate the gangs again if you for some reason lost one of them.
- The quests "A Missing Leader" and "Justice in the District" will now only give XP and coin upon completion of the final tasks in these quests.
Poitain
- The Damsel in Distress should work correctly again.
Destiny Quests Rewards
- Additional mana, health and stamina should now properly update the appropriate stats in the Skills and Attributes GUI.
- Mage and Priests will now get +Spelldamage (generic).
- Rogues and Soldiers will now get +Weapon Damage.
RAIDS
- Fixed an issue which prevented Incubus and Succubus from spawning.
- Ahazu-Zagam: The power and the AoE size of Virulent Effluvium got reduced (the size now fits better with the size of the particle effect).
GUILD CITY
- Your city's Spiritual Leader (Priestess or Wise Woman) will now charge only the intended 1 gold she asks for when teaching the Path of Comrades.
- The Armorsmith Merchant, Weaponsmith Merchant, and Gemcutter Merchant in guild city tradeposts will now sell the appropriate, up-to-date materials for the crafting professions they support.
- Rearranged a wall so that the stairs of the staired wall are no longer blocked by a tower.
NPCs/MOBS
General
- NPCs below level 5 should no longer resist spells.
Tarantia Common District
- The Risen Tarantians will now return to their graves if they get tired of running.
- Lazar's Disciples will now invoke the help of their minions.
- It should now be easier to get to Andromedus while the City Watch Captain is around.
- Attilius will now anger more easily.
Xibaluku
- Jal Kor will now reset if he gets pulled outside his room.
GUI
- PvP invulnerabilities will now show in the character GUI.
- Friendly spells tab will now remember the selected page so next time it is opened it will show the last opened page.
- Players can no longer move icons further down the extra shortcut bars without extending them.
- If you bind to a location with the Path of Asura on your shortcut bar, the tooltip should now update and show the new bind location.
- Added the waypoints of the dungeons in Tarantia Commons and Tarantia Noble District to the world map.
WORLD DESIGN
Hallowed Vaults
- Players will now again not be able to jump back to the ledge coming from the flag rooms.
Xibaluku
- The Lost Relic of Iziel-Al'Zeep has become a lot more brittle.
GENERAL
- Fixed the issue where players got randomly disconnected.
- Floating targets won't lose text after zoning any more.
- Feat respec is now capped at 1 gold instead of 10.
- The Assassin's 'Tunic of Deadly Guile' will no longer equip boots visually.